Turn on the gpu_shader5 of the AEP .tesc test.

This commit is contained in:
John Kessenich
2015-08-18 01:35:08 -06:00
parent 156af43c25
commit f5b2c06b32
3 changed files with 54 additions and 14 deletions

View File

@@ -46,6 +46,7 @@ ERROR: 33 compilation errors. No code generated.
Shader version: 310
Requested GL_ARB_separate_shader_objects
Requested GL_OES_gpu_shader5
Requested GL_OES_primitive_bounding_box
Requested GL_OES_shader_io_blocks
Requested GL_OES_tessellation_point_size
@@ -221,6 +222,24 @@ ERROR: node is still EOpNull!
0:115 Constant:
0:115 1 (const int)
0:115 'ps' (temp highp float)
0:122 Function Definition: goodfoop( (global void)
0:122 Function Parameters:
0:? Sequence
0:126 multiply second child into first child (temp highp 3-component vector of float)
0:126 'pv3' (temp highp 3-component vector of float)
0:126 'pv3' (temp highp 3-component vector of float)
0:127 move second child to first child (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 Function Call: fma(vf3;vf3;vf3; (global highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:128 move second child to first child (temp highp float)
0:128 'd' (temp highp float)
0:128 Function Call: fma(f1;f1;f1; (global highp float)
0:128 'd' (temp highp float)
0:128 'd' (temp highp float)
0:128 'd' (temp highp float)
0:131 Function Definition: bbBad( (global void)
0:131 Function Parameters:
0:133 Sequence
@@ -281,6 +300,7 @@ ERROR: node is still EOpNull!
0:? 'badlay' (out 4-element array of highp float)
0:? 'misSized' (out 5-element array of highp float)
0:? 'okaySize' (out 4-element array of highp float)
0:? 'pv3' (temp highp 3-component vector of float)
Linked tessellation control stage:
@@ -288,6 +308,7 @@ Linked tessellation control stage:
Shader version: 310
Requested GL_ARB_separate_shader_objects
Requested GL_OES_gpu_shader5
Requested GL_OES_primitive_bounding_box
Requested GL_OES_shader_io_blocks
Requested GL_OES_tessellation_point_size
@@ -463,6 +484,24 @@ ERROR: node is still EOpNull!
0:115 Constant:
0:115 1 (const int)
0:115 'ps' (temp highp float)
0:122 Function Definition: goodfoop( (global void)
0:122 Function Parameters:
0:? Sequence
0:126 multiply second child into first child (temp highp 3-component vector of float)
0:126 'pv3' (temp highp 3-component vector of float)
0:126 'pv3' (temp highp 3-component vector of float)
0:127 move second child to first child (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 Function Call: fma(vf3;vf3;vf3; (global highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:127 'pv3' (temp highp 3-component vector of float)
0:128 move second child to first child (temp highp float)
0:128 'd' (temp highp float)
0:128 Function Call: fma(f1;f1;f1; (global highp float)
0:128 'd' (temp highp float)
0:128 'd' (temp highp float)
0:128 'd' (temp highp float)
0:131 Function Definition: bbBad( (global void)
0:131 Function Parameters:
0:133 Sequence
@@ -523,4 +562,5 @@ ERROR: node is still EOpNull!
0:? 'badlay' (out 4-element array of highp float)
0:? 'misSized' (out 5-element array of highp float)
0:? 'okaySize' (out 4-element array of highp float)
0:? 'pv3' (temp highp 3-component vector of float)