SPV: Require desktop 140 or ES 310 or above.

This commit is contained in:
John Kessenich
2016-01-22 17:47:22 -07:00
parent 4bfeed5fe8
commit f6eae2a54a
102 changed files with 357 additions and 313 deletions

View File

@@ -5,13 +5,13 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 145
// Id's are bound by 146
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 39 140 144
Source GLSL 130
EntryPoint Vertex 4 "main" 39 140 144 145
Source GLSL 140
Name 4 "main"
Name 8 "lod"
Name 10 "coords1D"
@@ -27,8 +27,10 @@ Linked vertex stage:
Name 114 "shadowSampler2D"
Name 140 "gl_Position"
Name 144 "gl_VertexID"
Name 145 "gl_InstanceID"
Decorate 140(gl_Position) BuiltIn Position
Decorate 144(gl_VertexID) BuiltIn VertexId
Decorate 145(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -78,6 +80,7 @@ Linked vertex stage:
142: TypeInt 32 1
143: TypePointer Input 142(int)
144(gl_VertexID): 143(ptr) Variable Input
145(gl_InstanceID): 143(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(lod): 7(ptr) Variable Function