SPV: Require desktop 140 or ES 310 or above.
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@@ -1,4 +1,4 @@
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#version 130
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#version 140
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uniform sampler1D texSampler1D;
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uniform sampler2D texSampler2D;
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@@ -11,8 +11,8 @@ uniform float blend;
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uniform vec2 scale;
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uniform vec4 u;
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varying vec2 t;
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varying vec2 coords2D;
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in vec2 t;
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in vec2 coords2D;
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void main()
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{
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