Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -432,27 +432,27 @@ Shader version: 500
Decorate 20(g_sSamp) DescriptorSet 0
Decorate 20(g_sSamp) Binding 0
Decorate 33(g_tTex1di4) DescriptorSet 0
Decorate 33(g_tTex1di4) Binding 0
Decorate 33(g_tTex1di4) Binding 2
Decorate 46(g_tTex1du4) DescriptorSet 0
Decorate 46(g_tTex1du4) Binding 0
Decorate 46(g_tTex1du4) Binding 3
Decorate 56(g_tTex2df4) DescriptorSet 0
Decorate 56(g_tTex2df4) Binding 0
Decorate 56(g_tTex2df4) Binding 4
Decorate 67(g_tTex2di4) DescriptorSet 0
Decorate 67(g_tTex2di4) Binding 0
Decorate 67(g_tTex2di4) Binding 5
Decorate 78(g_tTex2du4) DescriptorSet 0
Decorate 78(g_tTex2du4) Binding 0
Decorate 78(g_tTex2du4) Binding 6
Decorate 90(g_tTex3df4) DescriptorSet 0
Decorate 90(g_tTex3df4) Binding 0
Decorate 90(g_tTex3df4) Binding 7
Decorate 101(g_tTex3di4) DescriptorSet 0
Decorate 101(g_tTex3di4) Binding 0
Decorate 101(g_tTex3di4) Binding 8
Decorate 111(g_tTex3du4) DescriptorSet 0
Decorate 111(g_tTex3du4) Binding 0
Decorate 111(g_tTex3du4) Binding 9
Decorate 124(g_tTexcdf4) DescriptorSet 0
Decorate 124(g_tTexcdf4) Binding 0
Decorate 124(g_tTexcdf4) Binding 10
Decorate 133(g_tTexcdi4) DescriptorSet 0
Decorate 133(g_tTexcdi4) Binding 0
Decorate 133(g_tTexcdi4) Binding 11
Decorate 142(g_tTexcdu4) DescriptorSet 0
Decorate 142(g_tTexcdu4) Binding 0
Decorate 142(g_tTexcdu4) Binding 12
Decorate 158(@entryPointOutput.Pos) BuiltIn Position
Decorate 161(g_tTex1df4a) DescriptorSet 0
Decorate 161(g_tTex1df4a) Binding 1