Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
This commit is contained in:
@@ -191,9 +191,9 @@ Validation failed
|
||||
Decorate 18 BufferBlock
|
||||
Decorate 20 BufferBlock
|
||||
Decorate 47(sbuf2) DescriptorSet 0
|
||||
Decorate 47(sbuf2) Binding 0
|
||||
Decorate 47(sbuf2) Binding 2
|
||||
Decorate 48(sbuf2@count) DescriptorSet 0
|
||||
Decorate 48(sbuf2@count) Binding 0
|
||||
Decorate 48(sbuf2@count) Binding 3
|
||||
Decorate 50(sbuf) DescriptorSet 0
|
||||
Decorate 50(sbuf) Binding 10
|
||||
Decorate 63(pos) Flat
|
||||
|
||||
Reference in New Issue
Block a user