Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -388,21 +388,21 @@ gl_FragCoord origin is upper left
Decorate 17(g_tTex2dmsf1) DescriptorSet 0
Decorate 17(g_tTex2dmsf1) Binding 0
Decorate 33(g_tTex2dmsf2) DescriptorSet 0
Decorate 33(g_tTex2dmsf2) Binding 0
Decorate 33(g_tTex2dmsf2) Binding 1
Decorate 43(g_tTex2dmsf3) DescriptorSet 0
Decorate 43(g_tTex2dmsf3) Binding 0
Decorate 43(g_tTex2dmsf3) Binding 2
Decorate 53(g_tTex2dmsf4) DescriptorSet 0
Decorate 53(g_tTex2dmsf4) Binding 0
Decorate 53(g_tTex2dmsf4) Binding 3
Decorate 88(g_tTex2df1) DescriptorSet 0
Decorate 88(g_tTex2df1) Binding 0
Decorate 88(g_tTex2df1) Binding 4
Decorate 92(g_sSamp) DescriptorSet 0
Decorate 92(g_sSamp) Binding 0
Decorate 92(g_sSamp) Binding 8
Decorate 101(g_tTex2df2) DescriptorSet 0
Decorate 101(g_tTex2df2) Binding 0
Decorate 101(g_tTex2df2) Binding 5
Decorate 109(g_tTex2df3) DescriptorSet 0
Decorate 109(g_tTex2df3) Binding 0
Decorate 109(g_tTex2df3) Binding 6
Decorate 118(g_tTex2df4) DescriptorSet 0
Decorate 118(g_tTex2df4) Binding 0
Decorate 118(g_tTex2df4) Binding 7
Decorate 128(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2