Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -12,6 +12,8 @@ remap.basic.dcefunc.frag
Name 4 "main"
Name 17 "outf4"
Name 19 "inf"
Decorate 17(outf4) Location 0
Decorate 19(inf) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32