Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -17,27 +17,27 @@ WARNING: 0:4: 'immediate sampler state' : unimplemented
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Decorate 3305 DescriptorSet 0
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Decorate 3305 Binding 0
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Decorate 4743 DescriptorSet 0
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Decorate 4743 Binding 0
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Decorate 4743 Binding 2
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Decorate 4807 DescriptorSet 0
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Decorate 4807 Binding 0
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Decorate 4807 Binding 3
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Decorate 5042 DescriptorSet 0
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Decorate 5042 Binding 0
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Decorate 5042 Binding 4
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Decorate 5058 DescriptorSet 0
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Decorate 5058 Binding 0
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Decorate 5058 Binding 5
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Decorate 5122 DescriptorSet 0
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Decorate 5122 Binding 0
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Decorate 5122 Binding 6
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Decorate 3967 DescriptorSet 0
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Decorate 3967 Binding 0
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Decorate 3967 Binding 7
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Decorate 3983 DescriptorSet 0
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Decorate 3983 Binding 0
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Decorate 3983 Binding 8
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Decorate 4047 DescriptorSet 0
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Decorate 4047 Binding 0
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Decorate 4047 Binding 9
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Decorate 3789 DescriptorSet 0
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Decorate 3789 Binding 0
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Decorate 3789 Binding 10
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Decorate 3805 DescriptorSet 0
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Decorate 3805 Binding 0
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Decorate 3805 Binding 11
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Decorate 3869 DescriptorSet 0
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Decorate 3869 Binding 0
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Decorate 3869 Binding 12
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Decorate 4253 Location 0
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Decorate 3709 BuiltIn FragDepth
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8: TypeVoid
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