Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -69,27 +69,27 @@ WARNING: 0:4: 'immediate sampler state' : unimplemented
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Decorate 49(g_sSamp) DescriptorSet 0
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Decorate 49(g_sSamp) Binding 0
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Decorate 60(g_tTex1di4) DescriptorSet 0
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Decorate 60(g_tTex1di4) Binding 0
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Decorate 60(g_tTex1di4) Binding 2
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Decorate 73(g_tTex1du4) DescriptorSet 0
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Decorate 73(g_tTex1du4) Binding 0
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Decorate 73(g_tTex1du4) Binding 3
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Decorate 83(g_tTex2df4) DescriptorSet 0
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Decorate 83(g_tTex2df4) Binding 0
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Decorate 83(g_tTex2df4) Binding 4
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Decorate 94(g_tTex2di4) DescriptorSet 0
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Decorate 94(g_tTex2di4) Binding 0
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Decorate 94(g_tTex2di4) Binding 5
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Decorate 105(g_tTex2du4) DescriptorSet 0
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Decorate 105(g_tTex2du4) Binding 0
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Decorate 105(g_tTex2du4) Binding 6
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Decorate 117(g_tTex3df4) DescriptorSet 0
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Decorate 117(g_tTex3df4) Binding 0
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Decorate 117(g_tTex3df4) Binding 7
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Decorate 128(g_tTex3di4) DescriptorSet 0
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Decorate 128(g_tTex3di4) Binding 0
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Decorate 128(g_tTex3di4) Binding 8
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Decorate 138(g_tTex3du4) DescriptorSet 0
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Decorate 138(g_tTex3du4) Binding 0
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Decorate 138(g_tTex3du4) Binding 9
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Decorate 151(g_tTexcdf4) DescriptorSet 0
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Decorate 151(g_tTexcdf4) Binding 0
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Decorate 151(g_tTexcdf4) Binding 10
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Decorate 160(g_tTexcdi4) DescriptorSet 0
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Decorate 160(g_tTexcdi4) Binding 0
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Decorate 160(g_tTexcdi4) Binding 11
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Decorate 169(g_tTexcdu4) DescriptorSet 0
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Decorate 169(g_tTexcdu4) Binding 0
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Decorate 169(g_tTexcdu4) Binding 12
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Decorate 188(@entryPointOutput.Color) Location 0
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Decorate 192(@entryPointOutput.Depth) BuiltIn FragDepth
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Decorate 195(g_sSamp2d) DescriptorSet 0
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