Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -8,6 +8,8 @@ remap.if.everything.frag
MemoryModel Logical GLSL450
EntryPoint Fragment 5663 "main" 3773 4539
ExecutionMode 5663 OriginUpperLeft
Decorate 3773 Location 0
Decorate 4539 Location 0
8: TypeVoid
1282: TypeFunction 8
13: TypeFloat 32