Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -58,27 +58,34 @@ Validation failed
Name 199 "s2DRS"
Name 203 "s1D"
Name 204 "s2DS"
Decorate 17(o) Location 0
Decorate 21(samp2D) DescriptorSet 0
Decorate 21(samp2D) Binding 0
Decorate 21(samp2D) Binding 2
Decorate 37(samp2DA) DescriptorSet 0
Decorate 37(samp2DA) Binding 0
Decorate 37(samp2DA) Binding 5
Decorate 47(samp2DR) DescriptorSet 0
Decorate 47(samp2DR) Binding 0
Decorate 47(samp2DR) Binding 4
Decorate 55(samp2DS) DescriptorSet 0
Decorate 55(samp2DS) Binding 0
Decorate 55(samp2DS) Binding 3
Decorate 68(io) Location 1
Decorate 72(Sca) DescriptorSet 0
Decorate 72(Sca) Binding 0
Decorate 72(Sca) Binding 6
Decorate 79(i) Location 0
Decorate 87(Isca) DescriptorSet 0
Decorate 87(Isca) Binding 0
Decorate 87(Isca) Binding 7
Decorate 99(uo) Location 2
Decorate 103(Usca) DescriptorSet 0
Decorate 103(Usca) Binding 0
Decorate 103(Usca) Binding 8
Decorate 118(Scas) DescriptorSet 0
Decorate 118(Scas) Binding 0
Decorate 118(Scas) Binding 9
Decorate 167(sampC) DescriptorSet 0
Decorate 167(sampC) Binding 0
Decorate 167(sampC) Binding 1
Decorate 173(gl_ClipDistance) BuiltIn ClipDistance
Decorate 184(fflat) Flat
Decorate 184(fflat) Location 1
Decorate 185(fsmooth) Location 2
Decorate 186(fnop) NoPerspective
Decorate 186(fnop) Location 3
Decorate 193(bounds) DescriptorSet 0
Decorate 193(bounds) Binding 0
Decorate 194(s2D) DescriptorSet 0