Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -93,7 +93,7 @@ spv.16bitstorage-int.frag
MemberDecorate 17(B2) 7 Offset 472
Decorate 17(B2) BufferBlock
Decorate 19(b2) DescriptorSet 0
Decorate 19(b2) Binding 0
Decorate 19(b2) Binding 1
Decorate 22 ArrayStride 16
MemberDecorate 23(S) 0 Offset 0
MemberDecorate 23(S) 1 Offset 4
@@ -126,7 +126,7 @@ spv.16bitstorage-int.frag
MemberDecorate 49(B5) 7 Offset 1696
Decorate 49(B5) Block
Decorate 51(b5) DescriptorSet 0
Decorate 51(b5) Binding 0
Decorate 51(b5) Binding 2
MemberDecorate 88(S2) 0 ColMajor
MemberDecorate 88(S2) 0 Offset 0
MemberDecorate 88(S2) 0 MatrixStride 16
@@ -137,7 +137,7 @@ spv.16bitstorage-int.frag
MemberDecorate 90(B4) 1 Offset 80
Decorate 90(B4) BufferBlock
Decorate 92(b4) DescriptorSet 0
Decorate 92(b4) Binding 0
Decorate 92(b4) Binding 4
MemberDecorate 93(S2) 0 RowMajor
MemberDecorate 93(S2) 0 Offset 0
MemberDecorate 93(S2) 0 MatrixStride 16
@@ -146,7 +146,7 @@ spv.16bitstorage-int.frag
MemberDecorate 94(B3) 0 Offset 0
Decorate 94(B3) BufferBlock
Decorate 96(b3) DescriptorSet 0
Decorate 96(b3) Binding 0
Decorate 96(b3) Binding 3
2: TypeVoid
3: TypeFunction 2
6: TypeInt 16 1