Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -59,6 +59,9 @@ spv.400.tesc
Decorate 72(gl_TessLevelInner) Patch
Decorate 72(gl_TessLevelInner) BuiltIn TessLevelInner
Decorate 78(patchOut) Patch
Decorate 78(patchOut) Location 0
Decorate 82(inb) Location 0
Decorate 83(ind) Location 1
Decorate 86(ivla) Location 3
Decorate 87(ivlb) Location 4
Decorate 90(ovla) Location 3