Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -72,6 +72,7 @@ spv.450.tesc
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MemberDecorate 42(bn) 2 Patch
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MemberDecorate 42(bn) 2 Location 25
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Decorate 42(bn) Block
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Decorate 44 Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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