Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -30,8 +30,10 @@ spv.atomic.comp
Name 72 "arrY"
Name 73 "arrZ"
Decorate 20(counter) Offset 0
Decorate 20(counter) DescriptorSet 0
Decorate 20(counter) Binding 0
Decorate 27(countArr) Offset 4
Decorate 27(countArr) DescriptorSet 0
Decorate 27(countArr) Binding 0
MemberDecorate 62(dataSSB) 0 Restrict
MemberDecorate 62(dataSSB) 0 Offset 0