Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -34,6 +34,8 @@ spv.ext.RayGenShader.rgen
MemberDecorate 38(block) 0 Offset 0
MemberDecorate 38(block) 1 Offset 16
Decorate 38(block) Block
Decorate 40 DescriptorSet 0
Decorate 40 Binding 3
Decorate 51(accEXT1) DescriptorSet 0
Decorate 51(accEXT1) Binding 1
Decorate 54(imageu) DescriptorSet 0