Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -104,6 +104,7 @@ spv.float32.frag
Name 530 "f16_to_d"
Name 531 "f_to_f16"
Name 532 "d_to_f16"
Decorate 471(if32v) Location 0
Decorate 518 ArrayStride 16
Decorate 519 ArrayStride 32
MemberDecorate 520(S) 0 Offset 0