Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -19,6 +19,8 @@ Validation failed
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Name 21 "bar(struct-S-s211;"
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Name 20 "p"
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Name 36 "si"
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Decorate 36(si) DescriptorSet 0
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Decorate 36(si) Binding 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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