Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -19,8 +19,15 @@ spv.interpOps.frag
Name 47 "samp"
Name 72 "offset"
Name 98 "fragColor"
Decorate 13(if1) Location 0
Decorate 24(if2) Location 1
Decorate 33(if3) Location 2
Decorate 41(if4) Location 3
Decorate 47(samp) Flat
Decorate 47(samp) Location 4
Decorate 72(offset) Flat
Decorate 72(offset) Location 5
Decorate 98(fragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32