Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -167,11 +167,13 @@ spv.layoutNested.vert
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Decorate 60(bBtn3) DescriptorSet 1
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Decorate 60(bBtn3) Binding 0
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Decorate 62(sout) Flat
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Decorate 62(sout) Location 0
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MemberDecorate 63(S) 0 Invariant
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MemberDecorate 63(S) 1 RelaxedPrecision
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MemberDecorate 63(S) 1 Invariant
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MemberDecorate 63(S) 2 RelaxedPrecision
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MemberDecorate 63(S) 2 Invariant
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Decorate 65(soutinv) Location 10
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Decorate 65(soutinv) Invariant
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2: TypeVoid
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3: TypeFunction 2
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