Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -167,11 +167,13 @@ spv.layoutNested.vert
Decorate 60(bBtn3) DescriptorSet 1
Decorate 60(bBtn3) Binding 0
Decorate 62(sout) Flat
Decorate 62(sout) Location 0
MemberDecorate 63(S) 0 Invariant
MemberDecorate 63(S) 1 RelaxedPrecision
MemberDecorate 63(S) 1 Invariant
MemberDecorate 63(S) 2 RelaxedPrecision
MemberDecorate 63(S) 2 Invariant
Decorate 65(soutinv) Location 10
Decorate 65(soutinv) Invariant
2: TypeVoid
3: TypeFunction 2