Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -45,6 +45,7 @@ spv.matFun.vert
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Decorate 77(bl) Block
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Decorate 79(bName) DescriptorSet 0
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Decorate 79(bName) Binding 0
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Decorate 81(v3) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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