Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -46,33 +46,41 @@ Validation failed
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Name 283 "ic4D"
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Decorate 13(s2D) DescriptorSet 0
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Decorate 13(s2D) Binding 0
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Decorate 17(c2D) Location 1
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Decorate 23(sCubeArrayShadow) DescriptorSet 0
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Decorate 23(sCubeArrayShadow) Binding 0
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Decorate 23(sCubeArrayShadow) Binding 5
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Decorate 26(c4D) Location 3
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Decorate 29(c1D) Location 0
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Decorate 42(s3D) DescriptorSet 0
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Decorate 42(s3D) Binding 0
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Decorate 42(s3D) Binding 2
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Decorate 51(s2DArray) DescriptorSet 0
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Decorate 51(s2DArray) Binding 0
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Decorate 51(s2DArray) Binding 7
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Decorate 55(c3D) Location 2
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Decorate 64(s2DShadow) DescriptorSet 0
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Decorate 64(s2DShadow) Binding 0
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Decorate 64(s2DShadow) Binding 6
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Decorate 81(ic3D) Flat
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Decorate 81(ic3D) Location 6
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Decorate 84(ic1D) Flat
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Decorate 84(ic1D) Location 4
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Decorate 92(ic2D) Flat
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Decorate 92(ic2D) Location 5
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Decorate 102(sr) DescriptorSet 0
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Decorate 102(sr) Binding 0
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Decorate 102(sr) Binding 1
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Decorate 128(sCube) DescriptorSet 0
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Decorate 128(sCube) Binding 0
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Decorate 128(sCube) Binding 3
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Decorate 139(s2DArrayShadow) DescriptorSet 0
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Decorate 139(s2DArrayShadow) Binding 0
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Decorate 139(s2DArrayShadow) Binding 8
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Decorate 171(is2D) DescriptorSet 0
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Decorate 171(is2D) Binding 0
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Decorate 171(is2D) Binding 9
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Decorate 208(is3D) DescriptorSet 0
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Decorate 208(is3D) Binding 0
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Decorate 208(is3D) Binding 10
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Decorate 220(isCube) DescriptorSet 0
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Decorate 220(isCube) Binding 0
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Decorate 220(isCube) Binding 11
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Decorate 232(is2DArray) DescriptorSet 0
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Decorate 232(is2DArray) Binding 0
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Decorate 232(is2DArray) Binding 12
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Decorate 247(sCubeShadow) DescriptorSet 0
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Decorate 247(sCubeShadow) Binding 0
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Decorate 247(sCubeShadow) Binding 4
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Decorate 253(FragData) Location 0
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Decorate 265(is2Dms) DescriptorSet 0
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Decorate 265(is2Dms) Binding 0
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Decorate 269(us2D) DescriptorSet 0
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@@ -84,6 +92,7 @@ Validation failed
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Decorate 281(us2DArray) DescriptorSet 0
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Decorate 281(us2DArray) Binding 0
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Decorate 283(ic4D) Flat
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Decorate 283(ic4D) Location 7
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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