Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -21,8 +21,14 @@ spv.shortCircuit.frag
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Name 142 "uv4"
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Name 145 "ub41"
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Name 146 "ub42"
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Decorate 12(of1) Location 0
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Decorate 24(of4) Location 1
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Decorate 34(ui) Flat
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Decorate 34(ui) Location 3
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Decorate 113(uf) Location 2
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Decorate 140(uiv4) Flat
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Decorate 140(uiv4) Location 0
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Decorate 142(uv4) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeBool
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