Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -21,8 +21,14 @@ spv.shortCircuit.frag
Name 142 "uv4"
Name 145 "ub41"
Name 146 "ub42"
Decorate 12(of1) Location 0
Decorate 24(of4) Location 1
Decorate 34(ui) Flat
Decorate 34(ui) Location 3
Decorate 113(uf) Location 2
Decorate 140(uiv4) Flat
Decorate 140(uiv4) Location 0
Decorate 142(uv4) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeBool