Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -17,6 +17,12 @@ WARNING: 0:3: varying deprecated in version 130; may be removed in future releas
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Name 19 "f"
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Name 23 "am3"
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Name 34 "arraym"
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Decorate 9(glPos) Location 5
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Decorate 12(mvp) Location 0
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Decorate 15(v) Location 0
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Decorate 19(f) Location 4
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Decorate 23(am3) Location 1
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Decorate 34(arraym) Location 4
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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