Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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@@ -66,12 +66,14 @@ WARNING: 0:139: 'switch' : last case/default label not followed by statements
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Decorate 66(local) RelaxedPrecision
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Decorate 68(c) RelaxedPrecision
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Decorate 68(c) Flat
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Decorate 68(c) Location 0
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Decorate 69 RelaxedPrecision
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Decorate 70 RelaxedPrecision
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Decorate 72 RelaxedPrecision
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Decorate 73 RelaxedPrecision
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Decorate 79(f) RelaxedPrecision
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Decorate 81(x) RelaxedPrecision
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Decorate 81(x) Location 2
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Decorate 82 RelaxedPrecision
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Decorate 83 RelaxedPrecision
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Decorate 85 RelaxedPrecision
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@@ -107,6 +109,7 @@ WARNING: 0:139: 'switch' : last case/default label not followed by statements
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Decorate 133 RelaxedPrecision
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Decorate 135(d) RelaxedPrecision
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Decorate 135(d) Flat
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Decorate 135(d) Location 1
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Decorate 136 RelaxedPrecision
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Decorate 140 RelaxedPrecision
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Decorate 141 RelaxedPrecision
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@@ -155,11 +158,13 @@ WARNING: 0:139: 'switch' : last case/default label not followed by statements
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Decorate 227 RelaxedPrecision
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Decorate 228 RelaxedPrecision
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Decorate 233(color) RelaxedPrecision
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Decorate 233(color) Location 0
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Decorate 234 RelaxedPrecision
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Decorate 235 RelaxedPrecision
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Decorate 236 RelaxedPrecision
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Decorate 237 RelaxedPrecision
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Decorate 239(v) RelaxedPrecision
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Decorate 239(v) Location 3
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Decorate 240(param) RelaxedPrecision
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Decorate 241 RelaxedPrecision
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Decorate 242(param) RelaxedPrecision
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