Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -33,7 +33,7 @@ spv.vulkan110.storageBuffer.vert
MemberDecorate 22(bb) 0 Offset 0
Decorate 22(bb) Block
Decorate 24(bbi) DescriptorSet 0
Decorate 24(bbi) Binding 0
Decorate 24(bbi) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32