Merge pull request #1907 from kainino0x/separate-web-and-emscripten
Separate GLSLANG_WEB (min-size build) and Emscripten options
This commit is contained in:
commit
f7a48b153f
@ -28,9 +28,10 @@ option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" ON)
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option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
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option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
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option(ENABLE_GLSLANG_WEB "Reduces glslang to minumum needed for web use" OFF)
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option(ENABLE_GLSLANG_WEB "Reduces glslang to minimum needed for web use" OFF)
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option(ENABLE_EMSCRIPTEN_SINGLE_FILE "If using emscripten, enables SINGLE_FILE build" OFF)
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option(ENABLE_GLSLANG_WEB_DEVEL "For ENABLE_GLSLANG_WEB builds, enables compilation error messages" OFF)
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option(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE "If using emscripten, builds to run on Node instead of Web" OFF)
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option(ENABLE_EMSCRIPTEN_SINGLE_FILE "If using Emscripten, enables SINGLE_FILE build" OFF)
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option(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE "If using Emscripten, builds to run on Node instead of Web" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
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@ -70,6 +71,9 @@ endif(ENABLE_HLSL)
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if(ENABLE_GLSLANG_WEB)
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if(ENABLE_GLSLANG_WEB)
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add_definitions(-DGLSLANG_WEB)
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add_definitions(-DGLSLANG_WEB)
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if(ENABLE_GLSLANG_WEB_DEVEL)
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add_definitions(-DGLSLANG_WEB_DEVEL)
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endif(ENABLE_GLSLANG_WEB_DEVEL)
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endif(ENABLE_GLSLANG_WEB)
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endif(ENABLE_GLSLANG_WEB)
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if(WIN32)
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if(WIN32)
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@ -98,8 +102,7 @@ elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
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add_compile_options(/GR-) # Disable RTTI
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add_compile_options(/GR-) # Disable RTTI
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endif()
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endif()
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if(ENABLE_GLSLANG_WEB)
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if(EMSCRIPTEN)
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if(EMSCRIPTEN)
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add_compile_options(-Os -fno-exceptions)
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add_compile_options(-Os -fno-exceptions)
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add_compile_options("SHELL: -s WASM=1")
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add_compile_options("SHELL: -s WASM=1")
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add_compile_options("SHELL: -s WASM_OBJECT_FILES=0")
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add_compile_options("SHELL: -s WASM_OBJECT_FILES=0")
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@ -109,27 +112,19 @@ if(ENABLE_GLSLANG_WEB)
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add_link_options("SHELL: --closure 1")
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add_link_options("SHELL: --closure 1")
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add_link_options("SHELL: -s ALLOW_MEMORY_GROWTH=1")
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add_link_options("SHELL: -s ALLOW_MEMORY_GROWTH=1")
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add_link_options("SHELL: -s MODULARIZE=1")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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add_link_options("SHELL: -s SINGLE_FILE=1")
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add_link_options("SHELL: -s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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else()
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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if(ENABLE_GLSLANG_WEB)
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add_link_options("SHELL: -s ENVIRONMENT=node")
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add_link_options("SHELL: -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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add_link_options("SHELL: -s ENVIRONMENT=web,worker")
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add_link_options("SHELL: -s EXPORT_ES6=1")
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endif()
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else()
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if(MSVC)
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if(MSVC)
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add_compile_options(/Os /GR-)
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add_compile_options(/Os /GR-)
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else()
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else()
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add_compile_options(-Os -fno-exceptions)
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add_compile_options(-Os -fno-exceptions)
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add_link_options(-Os)
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add_link_options(-Os)
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endif()
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endif()
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endif(EMSCRIPTEN)
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endif(ENABLE_GLSLANG_WEB)
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endif(ENABLE_GLSLANG_WEB)
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endif(EMSCRIPTEN)
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# Request C++11
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# Request C++11
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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21
README.md
21
README.md
@ -166,27 +166,30 @@ when executed from the glslang subdirectory of the glslang repository.
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With no arguments it builds the full grammar, and with a "web" argument,
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With no arguments it builds the full grammar, and with a "web" argument,
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the web grammar subset (see more about the web subset in the next section).
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the web grammar subset (see more about the web subset in the next section).
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### WASM for the Web
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### Building to WASM for the Web and Node
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Use the steps in [Build Steps](#build-steps), with the following notes/exceptions:
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Use the steps in [Build Steps](#build-steps), with the following notes/exceptions:
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* For building the web subset of core glslang:
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* For building the web subset of core glslang:
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+ execute `updateGrammar web` from the glslang subdirectory
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+ execute `updateGrammar web` from the glslang subdirectory
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(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
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(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
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+ turn off the CMAKE options for `BUILD_TESTING`, `ENABLE_OPT`, and `INSTALL_GTEST`,
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+ set `-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`
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while turning on `ENABLE_GLSLANG_WEB`
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+ turn on `-DENABLE_GLSLANG_WEB=ON`
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+ optionally, for GLSL compilation error messages, turn on `-DENABLE_GLSLANG_WEB_DEVEL=ON`
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* `emsdk` needs to be present in your executable search path, *PATH* for
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* `emsdk` needs to be present in your executable search path, *PATH* for
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Bash-like enivironments
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Bash-like enivironments
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+ [Instructions located
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+ [Instructions located
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here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
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here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
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* Do not checkout SPIRV-Tools into `External`
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* Wrap cmake call: `emcmake cmake`
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+ Does not work correctly with emscripten out of the box and we don't want it
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in the build anyway. *TBD* Have build ignore SPIRV-Tools for web build
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* Wrap call to `cmake` using `emconfigure` with ENABLE_GLSLANG_WEB=ON:
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+ e.g. For Linux, `emconfigure cmake -DCMAKE_BUILD_TYPE=Release
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-DENABLE_GLSLANG_WEB=ON -DCMAKE_INSTALL_PREFIX="$(pwd)/install" ..`
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* To get a fully minimized build, make sure to use `brotli` to compress the .js
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* To get a fully minimized build, make sure to use `brotli` to compress the .js
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and .wasm files
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and .wasm files
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Example:
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```sh
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emcmake cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GLSLANG_WEB=ON \
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-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF ..
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```
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Testing
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Testing
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-------
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-------
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@ -6,6 +6,10 @@ else(WIN32)
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message("unknown platform")
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message("unknown platform")
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endif(WIN32)
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endif(WIN32)
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if(EMSCRIPTEN OR ENABLE_GLSLANG_WEB)
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add_subdirectory(OSDependent/Web)
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endif(EMSCRIPTEN OR ENABLE_GLSLANG_WEB)
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set(SOURCES
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set(SOURCES
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MachineIndependent/glslang.m4
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MachineIndependent/glslang.m4
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MachineIndependent/glslang.y
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MachineIndependent/glslang.y
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@ -114,16 +118,3 @@ if(ENABLE_GLSLANG_INSTALL)
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install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
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install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
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endforeach()
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endforeach()
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endif(ENABLE_GLSLANG_INSTALL)
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endif(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_WEB)
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add_executable(glslang.js glslang.js.cpp)
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js"
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LINK_FLAGS "--bind -s EXPORT_NAME=\"glslangModule\"")
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em_link_pre_js(glslang.js ${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js)
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endif(EMSCRIPTEN)
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endif(ENABLE_GLSLANG_WEB)
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24
glslang/OSDependent/Web/CMakeLists.txt
Normal file
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glslang/OSDependent/Web/CMakeLists.txt
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@ -0,0 +1,24 @@
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add_executable(glslang.js "glslang.js.cpp")
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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target_link_options(glslang.js PRIVATE
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"SHELL:--bind -s MODULARIZE=1")
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE
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"SHELL:-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_options(glslang.js PRIVATE
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"SHELL:-s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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add_custom_command(TARGET glslang.js POST_BUILD
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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endif()
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endif(EMSCRIPTEN)
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26
glslang/OSDependent/Web/glslang.after.js
Normal file
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glslang/OSDependent/Web/glslang.after.js
Normal file
@ -0,0 +1,26 @@
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export default (() => {
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const initialize = () => {
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return new Promise(resolve => {
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Module({
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locateFile() {
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const i = import.meta.url.lastIndexOf('/')
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return import.meta.url.substring(0, i) + '/glslang.wasm';
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},
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onRuntimeInitialized() {
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resolve({
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compileGLSLZeroCopy: this.compileGLSLZeroCopy,
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compileGLSL: this.compileGLSL,
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});
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},
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});
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});
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};
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let instance;
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return () => {
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if (!instance) {
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instance = initialize();
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}
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return instance;
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};
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})();
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@ -35,17 +35,16 @@
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#include <cstdio>
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#include <cstdio>
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#include <cstdint>
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#include <cstdint>
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#include <memory>
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#ifdef __EMSCRIPTEN__
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#include <emscripten.h>
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#endif // __EMSCRIPTEN__
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#endif
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#include <memory>
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#include "../SPIRV/GlslangToSpv.h"
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#include "../../../SPIRV/GlslangToSpv.h"
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#include "../SPIRV/doc.h"
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#include "../../../glslang/Public/ShaderLang.h"
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#include "./../glslang/Public/ShaderLang.h"
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#ifndef EMSCRIPTEN_KEEPALIVE
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#ifndef __EMSCRIPTEN__
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#define EMSCRIPTEN_KEEPALIVE
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#define EMSCRIPTEN_KEEPALIVE
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#endif
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#endif
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@ -1,4 +1,4 @@
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#!/usr/bin/bash
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#!/bin/bash
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if [ "$1" = 'web' ]
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if [ "$1" = 'web' ]
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then
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then
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