Add support for GL_NV_ray_tracing_motion_blur.

This commit is contained in:
alelenv
2021-08-10 10:40:28 -07:00
parent e0f3fdf433
commit fc60f77aa2
22 changed files with 394 additions and 4 deletions

View File

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#version 460
#extension GL_EXT_ray_tracing : enable
#extension GL_NV_ray_tracing_motion_blur : enable
layout(binding = 0, set = 0) uniform accelerationStructureEXT accEXT;
layout(location = 0) rayPayloadEXT vec4 payloadEXT;
void main()
{
uint lx = gl_LaunchIDEXT.x;
uint ly = gl_LaunchIDEXT.y;
uint sx = gl_LaunchSizeEXT.x;
uint sy = gl_LaunchSizeEXT.y;
traceRayMotionNV(accEXT, lx, ly, sx, sy, 0u, vec3(0.5), 0.5f, vec3(1.0), 0.75f, 0.5, 0);
}