Fix OpImageRead result type when compiling HLSL (#2706)
Fix OpImageRead result type when compiling HLSL - Per the Vulkan spec, OpImageRead must return a 4-component vector always. When compiling HLSL, loads from a RWTexture of a template type with < 4 components would incorrectly generate an OpImageRead with a < 4 component result, resulting in validation errors. - This was previously fixed for OpImageFetch in commit 4425f24; this commit does the same thing for OpImageRead. - Added associated tests and expanded existing image fetch tests to check all the different types of textures, in both float and int incarnations, for completeness. - Update other HLSL tests involving OpImageRead
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@@ -1,15 +1,14 @@
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spv.rw.autoassign.frag
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 42
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// Id's are bound by 45
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Capability Shader
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Capability Image1D
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Capability ImageBuffer
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 39
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EntryPoint Fragment 4 "main" 42
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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@@ -18,15 +17,15 @@ Validation failed
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Name 10 "@main("
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Name 13 "r00"
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Name 16 "g_tTex1df1"
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Name 23 "r01"
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Name 26 "g_tBuf1du1"
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Name 30 "psout"
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Name 39 "@entryPointOutput.Color"
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Name 24 "r01"
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Name 27 "g_tBuf1du1"
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Name 33 "psout"
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Name 42 "@entryPointOutput.Color"
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Decorate 16(g_tTex1df1) DescriptorSet 0
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Decorate 16(g_tTex1df1) Binding 20
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Decorate 26(g_tBuf1du1) DescriptorSet 0
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Decorate 26(g_tBuf1du1) Binding 21
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Decorate 39(@entryPointOutput.Color) Location 0
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Decorate 27(g_tBuf1du1) DescriptorSet 0
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Decorate 27(g_tBuf1du1) Binding 21
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Decorate 42(@entryPointOutput.Color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -39,37 +38,40 @@ Validation failed
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16(g_tTex1df1): 15(ptr) Variable UniformConstant
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18: TypeInt 32 1
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19: 18(int) Constant 0
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21: TypeInt 32 0
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22: TypePointer Function 21(int)
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24: TypeImage 21(int) Buffer nonsampled format:R32ui
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25: TypePointer UniformConstant 24
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26(g_tBuf1du1): 25(ptr) Variable UniformConstant
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29: TypePointer Function 8(PS_OUTPUT)
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31: 6(float) Constant 0
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32: 7(fvec4) ConstantComposite 31 31 31 31
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33: TypePointer Function 7(fvec4)
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38: TypePointer Output 7(fvec4)
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39(@entryPointOutput.Color): 38(ptr) Variable Output
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22: TypeInt 32 0
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23: TypePointer Function 22(int)
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25: TypeImage 22(int) Buffer nonsampled format:R32ui
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26: TypePointer UniformConstant 25
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27(g_tBuf1du1): 26(ptr) Variable UniformConstant
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29: TypeVector 22(int) 4
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32: TypePointer Function 8(PS_OUTPUT)
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34: 6(float) Constant 0
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35: 7(fvec4) ConstantComposite 34 34 34 34
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36: TypePointer Function 7(fvec4)
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41: TypePointer Output 7(fvec4)
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42(@entryPointOutput.Color): 41(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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40:8(PS_OUTPUT) FunctionCall 10(@main()
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41: 7(fvec4) CompositeExtract 40 0
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Store 39(@entryPointOutput.Color) 41
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43:8(PS_OUTPUT) FunctionCall 10(@main()
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44: 7(fvec4) CompositeExtract 43 0
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Store 42(@entryPointOutput.Color) 44
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Return
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FunctionEnd
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10(@main():8(PS_OUTPUT) Function None 9
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11: Label
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13(r00): 12(ptr) Variable Function
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23(r01): 22(ptr) Variable Function
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30(psout): 29(ptr) Variable Function
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24(r01): 23(ptr) Variable Function
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33(psout): 32(ptr) Variable Function
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17: 14 Load 16(g_tTex1df1)
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20: 6(float) ImageRead 17 19
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Store 13(r00) 20
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27: 24 Load 26(g_tBuf1du1)
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28: 21(int) ImageRead 27 19
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Store 23(r01) 28
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34: 33(ptr) AccessChain 30(psout) 19
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Store 34 32
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35:8(PS_OUTPUT) Load 30(psout)
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ReturnValue 35
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20: 7(fvec4) ImageRead 17 19
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21: 6(float) CompositeExtract 20 0
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Store 13(r00) 21
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28: 25 Load 27(g_tBuf1du1)
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30: 29(ivec4) ImageRead 28 19
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31: 22(int) CompositeExtract 30 0
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Store 24(r01) 31
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37: 36(ptr) AccessChain 33(psout) 19
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Store 37 35
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38:8(PS_OUTPUT) Load 33(psout)
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ReturnValue 38
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FunctionEnd
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