@@ -92,6 +92,7 @@ gl_FragCoord origin is upper left
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5: Label
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Store 14(f1) 15
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Store 16(scalar) 17
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Return
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FunctionEnd
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11(ShaderFunction(vf1;f1;): 6(float) Function None 8
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9(inFloat1): 7(ptr) FunctionParameter
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