@@ -82,6 +82,7 @@ gl_FragCoord origin is upper left
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20: TypePointer Uniform 7(fvec4)
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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Return
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FunctionEnd
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11(ShaderFunction(vf4;): 7(fvec4) Function None 9
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10(input): 8(ptr) FunctionParameter
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