Always correctly terminate main. Issue #588, PR #600.

This commit is contained in:
John Kessenich
2016-11-26 13:23:20 -07:00
parent 1c573fbcfb
commit fca826212c
11 changed files with 24 additions and 15 deletions

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@@ -90,6 +90,7 @@ gl_FragCoord origin is upper left
29: 28(ptr) Variable Uniform
4(PixelShaderFunction): 2 Function None 3
5: Label
Return
FunctionEnd
11(ShaderFunction(vf1;f1;): 6(float) Function None 8
9(inFloat1): 7(ptr) FunctionParameter