Memory: Do process and 1st thread tear down.
Addresses #928, #389, and 1st item in #976. Overlaps #916. This had been dropped, when moving away from the old Win32 DLL model. Issue: per-thread tear down for other threads.
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@@ -148,8 +148,6 @@ bool DetachProcess()
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if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
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if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
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return true;
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return true;
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ShFinalize();
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success = DetachThread();
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success = DetachThread();
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FreePoolIndex();
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FreePoolIndex();
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@@ -1299,7 +1299,7 @@ int __fastcall ShFinalize()
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glslang::HlslScanContext::deleteKeywordMap();
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glslang::HlslScanContext::deleteKeywordMap();
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#endif
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#endif
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return 1;
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return DetachProcess() ? 1 : 0;
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}
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}
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//
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//
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