Add GL_EXT_texture_shadow_lod support

Closes #3302.
This commit is contained in:
Nathaniel Cesario
2023-08-11 15:19:35 -06:00
committed by arcady-lunarg
parent 3787b6947f
commit ffefbcd9f3
10 changed files with 213 additions and 0 deletions

View File

@@ -0,0 +1,13 @@
#version 450
layout(binding = 0) uniform sampler2DArrayShadow s2da;
layout(location = 0) out vec4 c_out;
layout(location = 0) in vec4 tc;
void main()
{
float c = textureLod(s2da, tc, 0);
c_out = vec4(c);
}