John Kessenich
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9c9c4e90df
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GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).
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2018-02-22 11:47:41 -07:00 |
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John Kessenich
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2edde6665d
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SPV: Don't support noise*() when generating SPV.
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2017-11-03 03:39:48 -06:00 |
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John Kessenich
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67eb497002
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SPV/OpenGL: Require locations on non-opaque uniform variables.
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2017-07-21 13:37:46 -06:00 |
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John Kessenich
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91e4aa5900
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SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
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2016-07-07 19:27:15 -06:00 |
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