Also, provides an option to auto-assign locations.
Existing tests use this option, to avoid the error message,
however, it is not fully implemented yet.
Marking as WIP since it might deserve discussion or at least explicit consideration.
During type sanitization, the TQualifier's TBuiltInVariable type is lost. However,
sometimes it's needed downstream. There were already two methods in use to track
it through to places it was needed: one in the TParameter, and one in a map in the
HlslParseContext used for structured buffers.
The latter was going to be insufficient when SB types with counters are passed to
user functions, and it's proving awkward to track the data to where it's needed.
This PR holds a proposal: track the original declared builtin type in the TType,
so it's trivially available where needed.
This lets the other two mechanisms be removed (and they are in this PR). There's a
side benefit of not losing certain types of information before the reflection interface.
This PR is only that proposal, so it changes no test results. If it's acceptable,
I'll use it for the last piece of SB counter functionality.
The codebase seems to use both “#pragma once“ approach, and “#ifndef / #define” approach,
so I picked pragma once as that one is less typing & less brittle.
When glslang is built with some other build system and lumped/unity builds are used,
without the include guards some headers would get included multiple times, leading to duplicate
declaration errors.
When glslang is built with some other build system and lumped/unity builds are used,
without the checks this would get “macro is being redefined” warnings/errors.
This adds infrastructure suitable for any front end to create SPIR-V loop
control flags. The only current front end doing so is HLSL.
[unroll] turns into spv::LoopControlUnrollMask
[loop] turns into spv::LoopControlDontUnrollMask
no specification means spv::LoopControlMaskNone
This reverts commit cfc69d95afed34e1ba1371df0ddb56f2f491a5cb.
* Change CMAKE_INSTALL_PREFIX default on Windows in order
to prevent permission denied errors when trying to install
to "Program Files".
* Use `GNUInstallDirs` in order to respect GNU conventions.
This is especially important for multi-arch/multi-lib setups.
* Specify position independent mode building properly, without
using the historic hack of adding `-fPIC` as a definition.
This makes the build system more portable.
* Only detect C++ (and not C) to slightly speed up configuring.
* Specify C++11 mode using modern CMake idioms.
* Fix some whitespace issues.
Adds a notification phase to the io remapper.
The idea behind this is to give the user a
chance to group uniforms and/or in/out variables
for a better pipeline layout sharing for vulkan.
Change-Id: I7492421085a4156ed3534f01d906ab390d73a623
glslang/MachineIndependent/iomapper.cpp:207:9: error: field 'resolver' will be initialized after field 'stage' [-Werror,-Wreorder]
: resolver(r)
^
glslang/MachineIndependent/iomapper.cpp:263:9: error: field 'resolver' will be initialized after field 'stage' [-Werror,-Wreorder]
: resolver(r)
^
hlsl/hlslParseHelper.cpp:70:5: error: field 'gsStreamOutput' will be initialized after field 'inputPatch' [-Werror,-Wreorder]
gsStreamOutput(nullptr),
^
Vector conditions properly convert the true/false expression types to same
width vector as the condition.
Scalar conditions make the true/false expressions convert to each other.
Adds --hlsl-iomap option to perform IO mapping in HLSL register space.
--shift-cbuffer-binding is now a synonym for --shift-ubo-binding.
The idea way to do this seems to be passing in a dedicated IO resolver, but
that would require more intrusive restructuring, so maybe best for its
own PR.
The TDefaultHlslIoResolver class and the former TDefaultIoResolver class
share quite a bit of mechanism in a common base class.
TODO: tbuffers are landing in the wrong register class, which needs some
investigation. They're either wrong upstream, or the detection in the
resolver is wrong.
This adds TProgram::getUniformBlockCounterIndex(int index), which returns the
index the block of the counter buffer associated with the block of the passed in
index, if any, or -1 if none.
This is WIP, heavy on the IP part. There's not yet enough to use in real workloads.
Currently present:
* Creation of separate counter buffers for structured buffer types needing them.
* IncrementCounter / DecrementCounter methods
* Postprocess to remove unused counter buffers from linkage
* Associated counter buffers are given @count suffix (invalid as a user identifier)
Not yet present:
* reflection queries to obtain bindings for counter buffers
* Append/Consume buffers
* Ability to use SB references passed as fn parameters
C++11 features remove the dependencies from OS specific code. Changes:
- Making WorkList class to have its own mutex instead of the OS specific
global one. The new mutex is the one from std library. The OS specific
code is also removed.
- Using the C++11 std library to handle threads in StandAlone
application
and enabling concurrent processing on non-windows platforms.
- converting the global variable Worklist into local variable workList.
Improves foundation for adding scalar casts.
Makes handle/make names more sane, better commented, uses more
precise subclass typing, and removes mutual recursion between
converting initializer lists and making constructors.