9 Commits

Author SHA1 Message Date
Alan Baker
157fe5f8fb Update test expectations 2020-08-12 09:04:56 -04:00
John Kessenich
863ea235bb SPIRV-Tools and tests: Update to location-validation in SPIRV-Tools.
This introduces five new "Validation failures":
- baseResults/hlsl.semantic.vert: issue with gl_ClipDistance/CullDistance
- baseResults/spv.430.vert: issue gl_ClipDistance
- baseResults/spv.450.tesc: still unknown
- baseResults/spv.dataOut.frag: gl_FragData should not be supported, problem with front end
- baseResults/spv.meshShaderPerViewUserDefined.mesh: seems okay, maybe a problem with SPIRV-Tools
2020-07-01 07:18:57 -06:00
Graeme Leese
182ab460d9 Update test expected files with new magic number
Updating the SPIR-V generator version number changes the output of all
the SPIR-V tests.
2020-06-22 11:49:38 +01:00
John Kessenich
3641ff7378 Bump code gen version, due to removal of OpEntryPoint operands. 2020-06-10 07:40:56 -06:00
John Kessenich
31c3370d83 Bump up the generator version, which is exposed in SPV test results. 2019-11-02 21:26:40 -06:00
Sahil Parmar
f2dcc87c6a Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
John Kessenich
aedccf96d2 Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
Chao Chen
fb13a3ab7e update glslang test results for temporary validation fail 2018-09-19 14:06:36 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00