otakuto
d03da06ac1
Remove execute permissions
2018-08-07 03:16:20 +09:00
John Kessenich
d6c975572e
Change the major revision number for next commit.
2018-06-04 15:33:31 -06:00
John Kessenich
ac3707921e
Revert the commits that change OpArrayLength type and bumped the version number.
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Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this.
2018-03-07 11:48:25 -07:00
John Kessenich
0216f24f0e
SPV: Bump up the generator number.
2018-03-03 11:47:07 -07:00
John Kessenich
71b5da60d0
SPV: Bump up generator number, because previous commit changes code gen slightly.
2018-02-06 08:06:36 -07:00
John Kessenich
2b5ea9f851
SPV Version: Emit the requested SPIR-V version, not the header version.
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Fixes #1236 .
2018-01-31 18:41:59 -07:00
John Kessenich
6c1c2766b6
SPV: Bump SPIR-V header to the unified1 version (version 1.2).
2018-01-29 16:16:11 -07:00
John Kessenich
c72e5937dd
SPV: Bump the generator number to account for barrier changes.
2017-12-16 00:34:08 -07:00
John Kessenich
07ed11f9a0
SPV: GeneratorVersion: bump version number because of atomic decrement change.
2017-10-07 11:41:20 -06:00
John Kessenich
d6be6da031
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
John Kessenich
e2ff404f6b
Merge pull request #917 from KhronosGroup/remove-redundant-locations
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Replace #422 : Remove the redundant location setting in AST->SPIR-V.
2017-06-15 12:11:37 -06:00
John Kessenich
e00e8f45a6
GLSL: replace general missing functionality with specific messages.
2017-06-05 16:42:33 -06:00
John Kessenich
7cdf3fc3c6
Replace #422 : Remove the redundant location setting in AST->SPIR-V.
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This was redundant in two ways:
1) it replicated algorithms owned in the front end, and
2) it sometimes left location information on both a block and its members.
2017-06-04 13:22:39 -06:00
John Kessenich
94c18a84cd
GLSL: Fix bug setting component=0 for an auto-location assignment.
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Setting component=0 is later taken to mean the shader did so, which
is not always legal. It should instead set the component as not set
by the shader.
2017-06-04 13:17:20 -06:00
John Kessenich
fb06e9552e
Don't print the "Linked stage" message unless the AST is being dumped.
2016-12-03 13:59:51 -07:00
John Kessenich
f2b7f3353b
SPV: Tighten up number of struct-types declared based on decoration.
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Takes some pressure off of issue #304 .
Structures don't inherit locations and then explicitly decorate
members with them, so removed this reason to have another instance
of a structure type.
2016-09-01 17:05:23 -06:00
John Kessenich
bbd1b0ef76
Tests: Add some location-decoration tests, to aid PR #422 .
2016-08-05 15:19:46 -06:00
John Kessenich
2f47bc9781
SPV: Don't decorate locations within an array, it doesn't make sense.
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This fixes issue #360 .
2016-06-30 22:00:09 -06:00