70 Commits

Author SHA1 Message Date
Rex Xu
1e5d7b0b27 Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
a2858d9bdd GLSL: Implement GL_EXT_control_flow_attributes.
See https://github.com/KhronosGroup/GLSL/pull/11.
2018-02-01 00:55:08 -07:00
Piers Daniell
1c5443c693 Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
Rex Xu
e8fe8b0de9 Implement extension GL_NV_shader_atomic_int64 2017-09-27 12:06:27 +08:00
John Kessenich
31365afaf4 Merge pull request #1044 from dsrbecky/image_external_essl3
Add support for GL_OES_EGL_image_external_essl3
2017-09-15 21:10:08 -06:00
amhagan
05506bb874 Implement the extension GL_AMD_shader_fragment_mask 2017-09-09 22:05:24 +08:00
David Srbecký
2c5b3d64af Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
Rex Xu
129799a709 Implement extension GL_AMD_shader_image_load_store_lod 2017-08-24 06:56:39 +08:00
John Kessenich
786e8795ee Build: Fix build when NV_EXTENSIONS is not enabled. 2017-08-19 15:54:49 -06:00
chaoc
c120452754 Implement SPV_KHR_post_depth_coverage
Added support for both extension GL_ARB_post_depth_coverage and GL_EXT_post_depth_coverage.
2017-07-05 12:27:15 -07:00
David Srbecký
0fbe02c6a0 Implement extensions GL_OVR_multiview and GL_OVR_multiview2
They are almost identical to the already supported GL_EXT_multiview
2017-06-30 19:11:56 +01:00
Rex Xu
37cdceed41 Implement extension GL_ARB_shader_stencil_export 2017-06-29 17:50:46 +08:00
John Kessenich
102328b75f Merge pull request #950 from dsrbecky/shadow_samplers
Add support for GL_EXT_shadow_samplers
2017-06-26 15:50:18 -06:00
John Kessenich
4be4aebdcd Infrastructure: Non-functional: Move to rich description of environment.
This is for input languages, client APIs, code to generate, etc.
2017-06-26 14:49:11 -06:00
David Srbecky
c6ac40a1a7 Add support for GL_EXT_shadow_samplers 2017-06-26 17:43:32 +01:00
Rex Xu
cabbb788b4 Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
Rex Xu
225e0fcadd Implement the extension GL_AMD_texture_gather_bias_lod 2017-06-05 16:41:06 +08:00
Daniel Koch
efc972799d Rename KHX to EXT to match the released specs
GL_KHX_multiview and GL_KHX_device_group don't exist,
they were released as GL_EXT_multiview and GL_EXT_device_group.
2017-03-03 18:40:48 -05:00
John Kessenich
6c8aaacd28 SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview.
These correspond to SPV_KHR_device_group and SPV_KHR_multiview.
Also, bring tests up to date with Khronos internals, and some misc. related changes.
2017-02-27 01:20:51 -07:00
Jason Ekstrand
f44d89a398 Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
chaoc
df3956c50f Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
chaoc
771d89fc36 support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
John Kessenich
927608b393 Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
chaoc
6e5acae144 Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
chaoc
0ad6a4e60d Add support for SPV_NV_sample_mask_override_coverage 2016-12-19 16:29:34 -08:00
Rex Xu
c9e3c3c941 Parser: Implement extension GL_AMD_gpu_shader_half_float.
- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
Rex Xu
9d93a2370d Implement 4 AMD-specific extensions.
- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
  (SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
2016-07-20 16:18:05 +08:00
John Kessenich
91e4aa5900 SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00
John Kessenich
21f1286f57 Front-end: Implement GL_EXT_shader_non_constant_global_initializers.
This lets ES shaders use non-constant initializers for non-constant globals.
2016-06-17 12:43:31 -06:00
John Kessenich
b901ade058 SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
John Kessenich
baa9fa5df7 Merge branch 'feature2' of https://github.com/amdrexu/glslang into amdrexu-feature2 2016-05-05 16:32:39 -06:00
Rex Xu
338b185a2b Implement the extension GL_ARB_shader_group_vote. 2016-05-05 20:38:33 +08:00
Rex Xu
574ab04caa Implement the extension GL_ARB_shader_ballot
Add new built-in variables and functions to the parser (SPIR-V tokens are missing).
2016-05-05 19:02:35 +08:00
Rex Xu
8ff43de891 Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
John Kessenich
6c292d3ba7 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
Rex Xu
48edadfd24 Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00
John Kessenich
da581a2b95 GL_ARB_shader_draw_parameters: From @amdrexu, implement extension. 2015-10-14 14:10:30 -06:00
Lei Zhang
9c1280b225 Use extension framework to enable #include directive.
This patch introduces a new extension, GL_GOOGLE_include_directive,
to enable support #include directives. It depends on the extension
GL_GOOGLE_cpp_style_line_directive.
2015-07-31 19:41:19 -04:00
John Kessenich
b9e5424792 Non-functional: Slight change to the Google #include implementation to separate it from AEP. 2015-07-28 19:01:16 -06:00
Lei Zhang
5011fbebc3 Extend the syntax of #line and __FILE__ to support filename strings.
According to the GLSL spec, the second parameter to #line should be
an integer source string number and __FILE__ will be substituted
with the integer source string number currently processed. This
patch extends the syntax of #line and __FILE__. Now #line accepts
as the second parameter a filename string quoted by double quotation
marks. And if such a #line is set, __FILE__ will be substituted with
the currently set filename string. The implementation is done via
introducing a new extension GL_GOOGLE_cpp_style_line_directive using
the extension framework.

The purpose is to support cpp-style #line directives, which is
required by #include.
2015-07-27 13:07:52 -04:00
John Kessenich
9b0d9c8aa4 Use E_ prefix instead of _ for distinguishing extension strings from glext.h 2015-07-03 09:24:46 -06:00
Adam Jackson
93deac5295 Fix incompatibility with <GL/glext.h>
New extensions in glext.h follow the pattern:

    #ifndef GL_ARB_texture_rectangle
    #define GL_ARB_texture_rectangle 1
    #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
    #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
    #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
    #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
    #endif /* GL_ARB_texture_rectangle */

Versions.h tries to declare:

    const char* const GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";

Which means, if you've included glext.h before Versions.h, that the
compiler will see "const char* const 1 = ...", and rightly refuse to
continue.

The ham-fisted approach taken here is to rename the variables in
Versions.h with a leading underscore.  This does sort of undermine the
comment about "better to have the compiler do spelling checks", but.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2015-06-30 10:11:38 -04:00
John Kessenich
b61b82182f glslang front-end: Implement AEP *_point_size extensions.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31560 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-23 04:14:00 +00:00
John Kessenich
edadf45605 glslang: Add API override of version and profile for testing purposes. From Lei Zhang <antiagainst@google.com>.
Add defaultProfile and forceDefaultVersionAndProfile into shader
compilation interface.

forceDefaultVersionAndProfile allows us to force parsing the input
shaders using defaultVersion and defaultProfile, regardless of
the #version directive in input shaders.

These two parameters enables us to programmatically invoke glslang
but specify version and profile from somewhere else like command
line.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31504 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-16 19:01:56 +00:00
John Kessenich
f6deb6203a glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-14 21:36:44 +00:00
John Kessenich
453bb26ef5 glslang AEP: The extension scheme, extension-enabled stage-existence testing, and compute-shader interface. Still needs in/out blocks, unsized arrays, etc. before real testing can be done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31479 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-12 05:01:25 +00:00
John Kessenich
ad54b24fba Implement GL_ARB_viewport_array extension.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@28653 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-10-17 20:01:27 +00:00
John Kessenich
cd77f8e922 Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27721 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-08-13 16:54:02 +00:00
John Kessenich
699684180f Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27714 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-08-13 06:37:59 +00:00
John Kessenich
13fd6c9dd7 Implement GL_ARB_derivative_control.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27713 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-08-13 04:15:56 +00:00