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5 Commits

Author SHA1 Message Date
Sahil Parmar
3958927a59 Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders 2019-02-07 14:28:12 -08:00
Jeff Bolz
0a93cfbb79 Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
John Kessenich
aedccf96d2 Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
Chao Chen
fb13a3ab7e update glslang test results for temporary validation fail 2018-09-19 14:06:36 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
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