Sahil Parmar
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3958927a59
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Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders
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2019-02-07 14:28:12 -08:00 |
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Jeff Bolz
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0a93cfbb79
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Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
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2018-12-11 20:58:29 -06:00 |
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John Kessenich
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aedccf96d2
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Update known-good to tools/headers for the Nvidia Turing extensions.
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2018-09-20 01:34:14 -06:00 |
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Chao Chen
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fb13a3ab7e
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update glslang test results for temporary validation fail
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2018-09-19 14:06:36 -07:00 |
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Chao Chen
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3c3669904c
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Add-support-for-SPV_NV_mesh_shader
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2018-09-19 13:07:43 -07:00 |
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