John Kessenich
65336488a8
SPV: projective texturing: move the project coordinate.
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SPV doesn't allow gaps in the components of the texturing coordinate.
It also removes the shadow reference.
So, close up the components so all used components are together.
2016-06-16 14:06:26 -06:00
John Kessenich
a5c33d6ffb
SPV: Fix issue #320 : Fetch needs to extract the image.
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GLSL takes a traditional sampler, but SPIR-V wants just the
sampled image, not the combined sampler and image.
2016-06-02 23:47:29 -06:00
John Kessenich
6c292d3ba7
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
John Kessenich
b0364dcc3e
SPV Capabilities: Image types.
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SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample
2016-02-14 17:37:30 -07:00
John Kessenich
f6eae2a54a
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
John Kessenich
7ba6341a05
SPV: Make OpEntryPoint I/O list include all static uses.
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Before, it was only including explicit interface, sufficient for IO-Block-declared
oriented interface, but not sufficient for all modes GLSL might be used with
SPIR-V.
Two things are accomplished now:
1) each id will appear exactly once
2) the OpEntryPoint list will union static use with declarations
2015-12-20 17:37:07 -07:00
John Kessenich
e7c83cfb8c
SPV GLSL.std.450: Add needed smear operations for min, max, clamp, mix, step, and smoothstep.
2015-12-13 13:34:37 -07:00
John Kessenich
6feb4989fe
SPV texturing: Use comp. 2 as the 3rd comp. for Dref in ImageSampleProjDrefImplicitLod.
2015-12-13 12:23:33 -07:00
John Kessenich
cc16fa0720
Tests: Move to just linefeed to simply cross-platform test changes.
2015-12-10 18:01:54 -07:00
John Kessenich
55e7d11ce8
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
John Kessenich
716312771c
SPV constants and constOffsets completion: isConstant() and disassembler to see results.
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Expand to full isConstant() implementation.
Fix disassembler to generate texture look-up masks.
2015-10-13 10:45:22 -06:00
Rex Xu
6b86d496c2
Add new test case for image functions and fix issues caught by this test
2015-09-16 17:48:22 +08:00
John Kessenich
7355eebb18
SPV legacy texturing: Smear result of Op*Dref* up to a vector to match
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the expectations of old GLSL shadow*() lookups.
2015-09-14 22:08:12 -06:00
John Kessenich
e770b3e6cf
SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
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Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.
Addresses issue #58 .
2015-09-14 21:08:58 -06:00
John Kessenich
874b1f8858
Add test results for merge pull request #69 .
2015-09-09 16:36:37 -06:00
John Kessenich
6626cadbad
glslang front-end: Don't emit blank lines for empty info logs. From Andrew Woloszyn <awoloszyn@google.com>.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31531 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-19 05:14:19 +00:00
John Kessenich
39374dadb5
glslang SPV tests: Add a set of SPV tests.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31212 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-05-15 21:32:46 +00:00