John Kessenich
20169715df
Get a clean g++/gcc build. Runs and gets correct results on linux.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20820 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-03-09 19:50:19 +00:00
John Kessenich
37827023c4
Add warning-suppression flag. Combined with relaxed errors, so an enum can be used instead of many bools.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20818 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-03-08 19:26:11 +00:00
John Kessenich
4055816bc9
Add compilation mode flags for forward-compatible contexts and relaxed error checking. These initiate as arguments to ShCompile() and both default to being off.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20817 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-03-08 18:49:22 +00:00
John Kessenich
46eaf4939e
Support multiple default versions, to enable ES vs. desktop contexts, for shaders missing a #version statement.
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This also moved some parseContext code from the flex file to the proper C++ file.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20501 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-02-06 23:06:52 +00:00
John Kessenich
f59bfa07e0
Support in/out for stage inputs/outputs, tied to being desktop version 150 or ES 300.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20077 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-01-10 01:47:54 +00:00
John Kessenich
ece0d0ca27
Change the core of glslang to be a static library rather than a DLL.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19952 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-13 00:09:49 +00:00
John Kessenich
9fd55bd338
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
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NB: *Use* of this infrastructure is so far only skeletal.
Fixed a few typos and minor issues along the way.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19951 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-13 00:05:26 +00:00
John Kessenich
e320a1854b
Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders.
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For 4.2, largely, it is only the grammar that is working. Productions and semantics are mostly missing. Lexical analysis is mostly done, but not in the preprocessor, which still can't handle uint and double literals.
The grammar and token names are reorganized to match the specification, to allow easier comparison between the specification and the working grammar.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19946 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-12 21:23:55 +00:00
John Kessenich
a0af473a8b
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-12 21:15:54 +00:00