81 Commits

Author SHA1 Message Date
John Kessenich
82e95a3aa5 SPV: Add auto location mapping of non-opaque non-block uniform variables.
Fix #1019.
2017-08-26 15:47:25 -06:00
John Kessenich
ecd08bc36c Non-functional HLSL: Factor out built-ins from splitting and related simplifications. 2017-08-08 17:32:38 -06:00
LoopDawg
52017192e5 Fix crash with --resource-set-binding [n] (common set form, not per-register form)
--resource-set-binding has a mode which allows per-register assignments of
bindings and descriptor sets on the command line, and another accepting a
single descriptor set value to assign to all variables.

The former worked, but the latter would crash when assigning the values.
This fixes it, and makes the former case a bit more robust against premature
termination of the pre-register values, which must come in (regname,set,binding)
triples.

This also allows the form "--resource-set-binding stage setnum", which was
mentioned in the usage message, but did not parse.

The operation of the per-register form of this option is unchanged.
2017-07-18 11:15:40 -06:00
John Kessenich
91e69c03bd SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
t.jung
0422eb234f io resolver improvements
- adds stage parameter to end notify
- adds begin notify
- adds begin resolve
- adds end resolve

Change-Id: Ib134fe42a1a6d996d81dca59475cce6b4a9ff865
2017-07-01 10:29:11 +02:00
John Kessenich
b4d46627cb Build: Fix build warnings. 2017-06-06 19:53:24 -06:00
John Kessenich
d66c5b1299 HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings.
Because it is valid in HLSL to alias bindings:
A) remove validation that aliasing is not done
B) make the algorithms tolerate aliasing
2017-06-01 18:16:33 -06:00
John Kessenich
71facdf435 SPV: Give error on not assigning locations to I/O.
Also, provides an option to auto-assign locations.
Existing tests use this option, to avoid the error message,
however, it is not fully implemented yet.
2017-05-18 15:07:05 -06:00
John Kessenich
02c4728a83 Merge pull request #874 from xlpiao/DescriptorSet-and-Binding
HLSL: Manually configure descriptor set and binding number for resources
2017-05-10 11:10:53 -06:00
Hyangran Park
36dc82908f HLSL: Manually configure descriptor set and binding number for resources 2017-05-10 16:50:18 +09:00
steve-lunarg
0c20067c3a Fix iomapper build warnings 2017-05-02 18:59:55 -06:00
t.jung
f1bfeec73d Notification phase for io remapper
Adds a notification phase to the io remapper.
The idea behind this is to give the user a
chance to group uniforms and/or in/out variables
for a better pipeline layout sharing for vulkan.

Change-Id: I7492421085a4156ed3534f01d906ab390d73a623
2017-04-28 15:54:57 +02:00
steve-lunarg
a766b838f5 HLSL: Add ConstantBuffer<T> syntax
Note: multi-dimension arrays of ConstantBuffer objects will go through uniform flattening.
2017-04-25 09:30:28 -06:00
Daniel Koch
15bb43703c Fix Android build errors
glslang/MachineIndependent/iomapper.cpp:207:9: error: field 'resolver' will be initialized after field 'stage' [-Werror,-Wreorder]
      : resolver(r)
        ^
glslang/MachineIndependent/iomapper.cpp:263:9: error: field 'resolver' will be initialized after field 'stage' [-Werror,-Wreorder]
      : resolver(r)
        ^
hlsl/hlslParseHelper.cpp:70:5: error: field 'gsStreamOutput' will be initialized after field 'inputPatch' [-Werror,-Wreorder]
    gsStreamOutput(nullptr),
    ^
2017-04-21 16:16:43 -04:00
steve-lunarg
7b1dcd6693 HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
steve-lunarg
be28355019 WIP: HLSL: hlsl register class iomapping
Adds --hlsl-iomap option to perform IO mapping in HLSL register space.

--shift-cbuffer-binding is now a synonym for --shift-ubo-binding.

The idea way to do this seems to be passing in a dedicated IO resolver, but
that would require more intrusive restructuring, so maybe best for its
own PR.

The TDefaultHlslIoResolver class and the former TDefaultIoResolver class
share quite a bit of mechanism in a common base class.

TODO: tbuffers are landing in the wrong register class, which needs some
investigation.  They're either wrong upstream, or the detection in the
resolver is wrong.
2017-04-20 12:41:39 -06:00
John Kessenich
aa3c64c214 Fix #800 (mostly): set of Linux warnings. 2017-03-28 09:52:38 -06:00
John Kessenich
2dd643ff03 Merge branch 'TiemoJung-semantic_handling' 2017-03-14 22:44:24 -06:00
John Kessenich
2dc50ff372 Merge branch 'semantic_handling' of https://github.com/TiemoJung/glslang into TiemoJung-semantic_handling 2017-03-14 21:49:42 -06:00
steve-lunarg
932bb5cc4e Add reflection queries for thread local size and ssbo auto-binding
New command line option --shift-ssbo-binding mirrors --shift-ubo-binding, etc.

New reflection query getLocalSize(int dim) queries local size, e.g, CS threads.
2017-02-22 09:40:28 -07:00
t.jung
8bb3ee53c5 added semantic handling and support for remapping variables with semantics
Change-Id: I3c6b5fc1d4f1da6ec6f436fea72849453a13559d
2017-02-14 17:58:37 +01:00
John Kessenich
32fd5d26e3 Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
Alex Szpakowski
5f316d9b17 Reorder initializer fields to match variable declaration order (or vice versa) for several class constructors. 2017-01-08 18:21:17 -04:00
John Kessenich
927608b393 Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
steve-lunarg
9088be4c07 Add UAV (image) binding offset and HLSL register support
This PR adds:

1. The "u" register class for RW* objects.

2. --shift-image-bindings (== --sib), analogous to --shift-texture-bindings etc.

3. Case insensitive reg classes.

4. Tests for above.
2016-11-01 14:44:54 -06:00
steve-lunarg
5b2d667fea Fix build warnings in remapper, re-indent for glslang standard
This has no functional changes.
2016-11-01 08:51:46 -06:00
t.jung
c2016a52d2 New uniform mapping handling
- add optional callback to handle mapping of uniform variables in linking phase
- if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings

Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
2016-10-28 15:43:14 +02:00
steve-lunarg
9ae34742cf Check for out-of-range bindings during IO mapping. 2016-10-05 13:42:42 -06:00
steve-lunarg
088c59d7ea Change binding auto-map to use provided offsets.
Previously, the binding auto-mapping facility was free to use any unused
binding.  This change makes auto-bindings use the same offset value as
explicit bindings.
2016-10-01 11:40:43 -06:00
steve-lunarg
cf43e66125 Fix defects in uniform array flattening
Fix for two defects as follows:

- The IO mapping traverser was not setting inVisit, and would skip some AST nodes.
  Depending on the order of nodes, this could have prevented the binding from
  showing up in the generated SPIR-V.

- If a uniform array was flattened, each of the flattened scalars from the array
  is still a (now-scalar) uniform.  It was being converted to a temporary.
2016-09-22 15:58:06 -06:00
steve-lunarg
7f7c2ed780 HLSL: Add location offsets per resource type
This PR adds the ability to offset sampler, texture, and UBO bindings
from provided base bindings, and to auto-number bindings that are not
provided with explicit register numbers. The mechanism works as
follows:

- Offsets may be given on the command line for all stages, or
  individually for one or more single stages, in which case the
  offset will be auto-selected according to the stage being
  compiled. There is also an API to set them. The new command line
  options are --shift-sampler-binding, --shift-texture-binding, and
  --shift-UBO-binding.

- Uniforms which are not given explicit bindings in the source code
  are auto-numbered if and only if they are in live code as
  determined by the algorithm used to build the reflection
  database, and the --auto-map-bindings option is given. This auto-numbering
  avoids using any binding slots which were explicitly provided in
  the code, whether or not that explicit use was live. E.g, "uniform
  Texture1D foo : register(t3);" with --shift-texture-binding 10 will
  reserve binding 13, whether or not foo is used in live code.

- Shorter synonyms for the command line options are available.  See
  the --help output.

The testing infrastructure is slightly extended to allow use of the
binding offset API, and two new tests spv.register.(no)autoassign.frag are
added for comparing the resulting SPIR-V.
2016-09-20 20:31:27 -06:00