ANGLE no longer links with glslang. This change reverts
1ef2e250fc36d862573cc5e92f04b1d0e2d89867 which added a flag to strip
glslang to reduce its binary size. This flag is no longer needed.
Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation.
These instructions will be generated under the -gV and -gVS command line options. These instructions enable source-level shader debugging with Renderdoc.
This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
Added following updates to GL_EXT_mesh_shader implementation:
1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.
5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"
Addressed Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.
SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders
Enable SPIRV generated for EXT_mesh_shader to be version 1.4
GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
There were two implementations of isInf() and isNan(), in Constant.cpp
and in intermOut.cpp. The former only works on little-endian systems,
the latter is a wrapper for library functions and works regardless of
endianness. Move the second version into Common.h and adopt it in both
places. Thereby avoid the duplication and fix for big-endian systems.
A previous commit with the same intent and purpose had missed a required
header for builds on Windows.
On s390x, this fixes the test case
Glsl/CompileToAstTest.FromFile/constFold_frag.
Fixes#2802
There were two implementations of isInf() and isNan(), in Constant.cpp
and in intermOut.cpp. The former only works on little-endian systems,
the latter is a wrapper for library functions and works regardless of
endianness. Move the second version into Common.h and adopt it in both
places. Thereby avoid the duplication and fix for big-endian systems.
On s390x, this fixes the test case
Glsl/CompileToAstTest.FromFile/constFold_frag.
Fixes#2802
- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension.
* Fix traceRay/executeCallable to have id instead of constant.
Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.
See merge request GLSL/glslang!78
* Add support for OpConvertUToAccelerationStructureKHR.
GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60
SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182
See merge request GLSL/glslang!77
* Add volatile qualifier to certain builtins for ray tracing.
See merge request GLSL/glslang!81
* make gl_RayTmaxEXT volatile in intersection shader
Vulkan Issue #2268
* Add testing for layouts on SBT
vulkan/vulkan#2230
- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts
See merge request GLSL/glslang!86
* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR
vulkan/vulkan#2374
Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.
See merge request GLSL/glslang!87
* Fix code-generation issues with global ray query variables
See merge request GLSL/glslang!88
* update dependencies for spirv-headers and tools
And update mesh shader results
* Fix indeterminate argument ordering
Authored-by: David Neto <dneto@google.com>
Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
* Implement GL_EXT_terminate_invocation.
* terminateInvocation: declare the SPV extension
* Update test results for spirv-tools and bison version bumps
Co-authored-by: John Kessenich <cepheus@frii.com>
Translate printf() to what GL_EXT_debug_printf has done. HLSL could
define non-constant string variable and we don't have such features
in SPIR-V, so just support constant string variable.
We need separate concepts for
- total set of extensions ever enabled, for the back end
- current state of extensions, for parsing
- the set of features currently enabled for building the AST
This change strips a few features similar to GLSLANG_WEB but doesn't
remove every detail like the latter. It also hardcodes profile/version
to core/450.
In particular, TBuiltIns::initialize is specialized to remove most of
what is not supported or won't be supported by ANGLE. The result of
this function is parsed with TParseContext::parseShaderStrings which is
a performance bottleneck.
This change shaves about 300KB off of ANGLE's binary size and reduces
the cost of SetupBuiltinSymbolTable to nearly a sixth.
Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
This change strips a few features similar to GLSLANG_WEB but doesn't
remove every detail like the latter. It also hardcodes profile/version
to core/450.
In particular, TBuiltIns::initialize is specialized to remove most of
what is not supported or won't be supported by ANGLE. The result of
this function is parsed with TParseContext::parseShaderStrings which is
a performance bottleneck.
This change shaves about 300KB off of ANGLE's binary size and reduces
the cost of SetupBuiltinSymbolTable to nearly a sixth.
Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
The changes to glslang/glslang/MachineIndependent/ParseHelper.cpp exist
purely to prevent even more instances of "warning: enumeration value
‘EOp...’ not handled in switch"
v2: Remove 8-bit types. Overzealous copy-and-paste led to adding
support for a bunch of types that the extension doesn't actually enable.
v3: Update expected test results file. Just changing an expected
results file to make a test pass seems sketchy to me, but I'm not sure
what else to do.
v4: Add missing entry for EOpAbsDifference in
TOutputTraverser::visitBinary. Noticed by JohnK.
Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the target size.
The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
Closes#1735
GlslangToSpv.cpp
- minor formatting cleanup
BaseTypes.h
- minor formatting cleanup
- add subgroup builtins to GetBuiltInVariableString
(was resulting in "unknown built-in variable" messages in test output)
Initialize.cpp
- better naming and re-use of strings for subgroup builtin variable declarations
- define subgroup builtin variables in ray-tracing shaders
intermOut.cpp
- add handling of the EOpSubgroupParition* variables
(was resulting in "ERROR: Bad aggregation op" messages in test output)
Update test results.
- Adds a pragma to see binary output of double values (not portable)
- Print decimals that show more values, but in a portable way
(lots of portability issues)
- Expand the tests to test more double values
Note: it is quite difficult to have 100% portable tests for floating point.
The current situation works by not printing full precision, and working around
several portability issues.