106 Commits

Author SHA1 Message Date
Jeff Bolz
758c93364c Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
Jeff Bolz
be63facd80 Handle buffer references vs 'const'
Allow constructors to and from references to be constant folded. Section 4.3.3
says constructors whose arguments are all constant expressions must fold.

Disallow 'const' on buffer reference types. It is not a 'non-void transparent
basic data type' (it is not considered 'basic').

Handle buffer reference constants (which can be assigned to a non-const reference,
or can be further folded to another type of constant) by converting to
'constructor(uint64_t constant)' in addConversion.

Disallow == and != operators on reference types.
2019-03-04 12:46:11 -06:00
Jeff Bolz
4605e2ed2b Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
Rex Xu
eaf31ab98c Add 8-bit/16-bit transform feedback support for future use 2019-02-03 23:31:32 +08:00
Jeff Bolz
9f2aec49e9 GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
Alan Baker
3b656c79f4 Move memory model scope tests to Vulkan 1.1 batch
Fixes #1610

* Updated expected result due to version change
2018-12-17 17:07:55 -05:00
Jeff Bolz
61a0cd19cc Fix bug where shaderRecordNV buffers were using StorageBuffer storage class 2018-12-14 20:59:53 -06:00
Rémi Verschelde
ebfd91a719 Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
greg-lunarg
5d43c4aac7 SPV: Fix #1575, fix #1593: Support HLSL #line
SPIR-V OpLines now contain filenames from HLSL-style #lines.
2018-12-07 17:36:33 -07:00
Alejandro Piñeiro
16ef9da372 GlslangToSpv: prevent add XfbStride twice
Without this commit, if the XfbStride was explicitly set, the
decoration was added twice on the shader.

v2 (changes after Jonh Kessenich first review)
   * Simplified by just removing the firs assignment
   * Removed assert
2018-11-29 11:49:04 +01:00
John Kessenich
c7a84a9247
Merge pull request #1567 from Igalia/apinheiro/xfb-1535
ParseHelper: assign global XfbBuffer to a block missing it
2018-11-27 07:17:10 -07:00
Daniel Koch
5154db5183 Implement GL_EXT_fragment_invocation_density
including SPV generation using SPV_EXT_fragment_invocation_density.
This is an alias of the functionality in SPV_NV_shading_rate, and thus in some
cases we can only have one set of the tokens present (switch statements), so
we have picked the EXT version. This required updating the expected test
results for SPV_NV_shading_rate.

Also updated the known-good for spirv-headers so that the validator in
spirv-tools knows about the new extension.
2018-11-26 10:01:58 -05:00
John Kessenich
f2675d4d6c GLSL: Fix #1591: Require the id in subgroupBroadcast to be constant. 2018-11-21 15:16:30 -07:00
Jeff Bolz
7da39ed968 Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
Alejandro Piñeiro
adba7dfc68 ParseHelper: assign global XfbBuffer to a block missing it
If a block has assigned a XfbOffset it is assumed that it would
inherit the current global XfbBuffer. This commit fixes two use cases:

1) Getting the members of a Block with a XfbOffset to be assigned an
   offset, as explained on GLSL 4.60 spec, section "4.4.2 Output
   Layout Qualifiers", subsection "Transform Feedback Layout
   Qualifiers".

2) Compute properly an error on overlapping ranges if a block is
   assigned a XfbOffset and one of it members is assigned a explicit
   one. This gets working because when the members of a block get
   assigned a Offset/Buffer at fixBlockXfbOffsets, then the block is
   deassigned the Offsets, so ranges are computed only with the block
   members.

BTW, this is already done when redeclaring block builtins.

Fixes #1535
2018-11-10 11:35:50 +01:00
John Kessenich
918caa7ee4
Merge pull request #1547 from Igalia/apinheiro/xfb-struct-assignment
Apinheiro/xfb struct assignment
2018-11-09 12:27:39 -07:00
Ashwin Lele
ff1783db87 Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
Alejandro Piñeiro
af8c1bdb16 ParseHelper: assign xfb_offset for struct members too
If the out variable is a struct type, with a xfb_offset explicitly
assigned, the members need to get their xfb_offset assigned. This is
specially relevant, as we cannot use layout qualifiers on struct
members.
2018-10-31 10:34:44 +01:00
John Kessenich
25ed3fce0c
Merge pull request #1542 from sheredom/fix_8bit_storagebuffer
Fix 8-bit storage nearly always using the UniformAndStorageBuffer8BitAccess capability.
2018-10-26 10:27:46 -06:00
Neil Henning
b6b01f067b Fix 8-bit storage nearly always using the
UniformAndStorageBuffer8BitAccess capability.

When using the 8-bit storage extension it basically always used the
`UniformAndStorageBuffer8BitAccess` capability, even in cases where it
wasn't required. For instance if we are targeting Vulkan 1.1 (SPIR-V 1.3
or higher), and we are only using 8-bit types in an SSBO, we only need
the `StorageBuffer8BitAccess` capability.

I fixed this by enabling storage buffer use in Vulkan 1.1 / SPIR-V 1.3
or higher, and then changing the logic to match.

I also added some tests that will output different capabilities when run
on Vulkan 1.0 and 1.1, thus they are added twice to the test list (one
for each version).

Fixes #1539
2018-10-26 14:23:41 +01:00
Sahil Parmar
38772c0434 Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader
- Remove redundant checks for mesh shader qualifiers in glslang.y
- Add profile version check for use of extension GL_NV_mesh_shader
- Add a new gtest for use of perprimitiveNV in fragment shader
2018-10-25 23:50:59 -07:00
Sahil Parmar
035cbbe3d0 Allow redeclaration of builtin interface blocks in mesh shader
Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -
- Resize clip/cull perview distances based on static index use
- Error out use of both single-view and per-view builtins
- Add new gtests with redeclared blocks and edit existing test output
- Fix couple of typos
2018-10-04 16:39:18 -07:00
Chao Chen
5b2203db04 Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7 Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
Jeff Bolz
36831c9bad GL_KHR_memory_scope_semantics 2018-09-06 20:36:14 -05:00
otakuto
d03da06ac1 Remove execute permissions 2018-08-07 03:16:20 +09:00
John Kessenich
312dcfb070 Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.

Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
Alex Smith
e47bfaedf6 Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
John Kessenich
b92ce60fc7 GLSL/SPV: Fix #1310: don't create unnecessary integer matrices. 2018-04-07 18:49:54 -06:00
John Kessenich
5611c6d27b GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier 2018-04-05 11:25:02 -06:00
Jeff Bolz
2abe9a4d34 Implement GL_NV_shader_subgroup_partitioned 2018-03-29 22:52:17 -05:00
John Kessenich
cd23a47566
Merge pull request #1291 from ben-clayton/add-nv-nopersp
Add support for GL_NV_shader_noperspective_interpolation
2018-03-16 15:50:38 -06:00
Ben Clayton
f648083365 Add tests for GL_NV_shader_noperspective_interpolation 2018-03-16 16:49:29 +00:00
John Kessenich
647fccaf2f AST: Fix shift conversions, which don't require matching types.
The base and shift amount need to be integers, but not of the same type.
This fixes #1296 and replaces #1297.
2018-03-15 21:11:36 -06:00
John Kessenich
66011cb2c2 SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
Rex Xu
1e5d7b0b27 Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
46413d5780 SPV: Fix #1258: cache constant structs by id, not opcode.
Constants were generally cached by type opcode, but all structures share the
same type opcode (OpTypeStruct), so they need to be cached by type id.
2018-02-26 19:35:39 -07:00
John Kessenich
9c9c4e90df GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
John Kessenich
a2858d9bdd GLSL: Implement GL_EXT_control_flow_attributes.
See https://github.com/KhronosGroup/GLSL/pull/11.
2018-02-01 00:55:08 -07:00
John Kessenich
eb2c0c72bf GLSL: XFB: more support for built-in block redeclarations with XFB.
- correct inheritence (or not) of the right XFB buffer
- compute implicit stride (fixes #1212)
- semantic check block-member redeclarations
- inherit stride from a member
2018-01-09 18:00:33 -07:00
John Kessenich
8297936dd6 SPV: Change barrier emission to conform to Khronos decisions.
The memory model group agreed to these definitions for how
to map GLSL barrier, memoryBarrier, etc. With HLSL following suit.
2017-12-16 00:30:10 -07:00
John Kessenich
edaf556778 SPV: Plumb through XFB buffer and stride information.
Also, only emit this XFB information where the SPIR-V spec says
it should be emitted: essentially, on objects.

This and the previous commit together fix #1185.
2017-12-15 06:25:14 -07:00
John Kessenich
be3842f6ae GLSL: Implement XFB for redeclared built-in blocks. 2017-12-15 04:43:59 -07:00
Piers Daniell
1c5443c693 Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
John Kessenich
cbdf871d7f SPV: SampleMask does not depend on SampleRateShading.
Fixes #1158.
Fixes #1159.
2017-11-20 16:32:49 -07:00
John Kessenich
f0e35bf0ef GLSL: Make sampling operations have agnostic precision qualifiers for desktop.
Desktop defaults to highp for samplers, but this should not apply to the built-in
functions, so make it appy only to user declarations.
2017-10-19 00:32:59 -06:00