618 Commits

Author SHA1 Message Date
John Kessenich
fb5ba510ca Implement GL_OES_shader_image_atomic. 2015-08-16 23:40:15 -06:00
John Kessenich
556ab3ac96 Implement GL_OES_sample_variables. 2015-08-16 21:55:59 -06:00
John Kessenich
a39159a192 Implement GL_OES_texture_storage_multisample_2d_array. 2015-08-16 21:10:38 -06:00
John Kessenich
2b0a11351f Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...). 2015-08-16 21:04:07 -06:00
John Kessenich
dc9eff7221 Implement GL_OES_texture_cube_map_array. 2015-08-16 14:21:20 -06:00
John Kessenich
302b46aebc Implement GL_OES_texture_buffer. 2015-08-16 13:11:01 -06:00
John Kessenich
30314590ff Implement GL_OES_primitive_bounding_box. 2015-08-16 12:09:15 -06:00
Neil Richardson
c8a96f45f7 Fixed VS2015 build 2015-08-15 08:29:37 -07:00
John Kessenich
65c78a0b62 Array of array: Implement the core functionality: types, constructors, operations.
There will be subsequent commits to refine semantics, esp. version-specific semantics,
as well as I/O functionality and restrictions.

Note: I'm getting white-space differences in the preprocessor test results,
which I'm not checking in.  I think they need to be tagged as binary or something.
2015-08-10 17:08:55 -06:00
John Kessenich
b35483587f Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
Added some const as well. This will remove camouflage of the next commit,
which will add the bulk of Array of Array semantics and functionality.
(Note the basic grammar and data structure is already in place.)
2015-08-09 18:15:25 -06:00
John Kessenich
3473a4b98f Merge pull request #53 from google/get-string-name-or-num
Add getStringNameOrNum() in TSourceLoc.
2015-08-06 22:06:34 -06:00
John Kessenich
306695360d Fixes to 8f1684b7bb881813365efd013b05bc0900a52a0c, merge pull request 52. 2015-08-06 22:02:24 -06:00
Lei Zhang
bb63bd5e37 Create a new method to return string name or number to DRY code. 2015-08-06 15:24:56 -04:00
baldurk
d7c5ead6a1 Compile fixes for gcc -Wall 2015-08-05 21:04:23 +02:00
David Neto
1ee1f88b40 Remove unused members from TPpContext.
The ErrMsg and ifloc members were unused or had no effect.
2015-08-05 13:15:27 -04:00
Lei Zhang
484bb12703 Create a new ppRequireExtensions method for preprocessor.
Now extensions required by preprocessor should be checked via
the ppRequireExtensions method. This is more clear and coherent
with the rest of the code.
2015-08-05 11:56:14 -04:00
Lei Zhang
1eed969b2d Output wrapping #line directives for included content.
Also changed the includer interface to let it return the actual
full path of the included file.
2015-07-31 19:41:19 -04:00
Lei Zhang
2b4ebbb1e1 Update scanner in TParseContext when changing the input stream.
After parsing a #include directive, we push a TokenizableString
which contains the content of the included file into the input
stack. Henceforth, tokens will be read from the newly pushed
TokenizableString. However, the scanner in TParseContext still
points to the previous input stream. We need to update the scanner
to point to the new input stream inside TokenizableString. Thus,
the setCurrent{String|Line|..} method in TParseContext updates
the status of the correct input stream. After finishing the newly
pushed TokenizableString, we need to restore the scanner to the
previous input stream.
2015-07-31 19:41:19 -04:00
Lei Zhang
9c1280b225 Use extension framework to enable #include directive.
This patch introduces a new extension, GL_GOOGLE_include_directive,
to enable support #include directives. It depends on the extension
GL_GOOGLE_cpp_style_line_directive.
2015-07-31 19:41:19 -04:00
Dejan Mircevski
7be4b8282d Add #include processing to glslang (though turned off by default).
When an include directive is recognized by the preprocessor, it
executes a callback on the filepath argument to obtain the file
contents.  That way the compilation client can deal with the file
system, include paths, etc.

Currently only accepts quoted filepaths -- no angle brackets yet.
2015-07-31 19:41:18 -04:00
Lei Zhang
1719fb207a Add mechanism for specifying names for source strings.
Expose a new method setStringsWithLengthsAndNames() in the interface
which allows the caller to set descriptive names for source strings.
These names can be used in error messages.
2015-07-29 09:59:04 -04:00
John Kessenich
b9e5424792 Non-functional: Slight change to the Google #include implementation to separate it from AEP. 2015-07-28 19:01:16 -06:00
Lei Zhang
54e47cc275 Use const reference for TSourceLoc in interfaces. 2015-07-28 12:45:41 -04:00
Lei Zhang
780a2f4426 Use requireExtensions() to check extension and turn on more tests.
Use requireExtensions() to check GL_GOOGLE_cpp_style_line_directive
is turned on. Add register more tests for running.
2015-07-28 12:21:00 -04:00
Lei Zhang
5011fbebc3 Extend the syntax of #line and __FILE__ to support filename strings.
According to the GLSL spec, the second parameter to #line should be
an integer source string number and __FILE__ will be substituted
with the integer source string number currently processed. This
patch extends the syntax of #line and __FILE__. Now #line accepts
as the second parameter a filename string quoted by double quotation
marks. And if such a #line is set, __FILE__ will be substituted with
the currently set filename string. The implementation is done via
introducing a new extension GL_GOOGLE_cpp_style_line_directive using
the extension framework.

The purpose is to support cpp-style #line directives, which is
required by #include.
2015-07-27 13:07:52 -04:00
John Kessenich
c777fc2c4c Scanning: 1) rationalize end-of-input everywhere, 2) prevent infinite loop at end-of-input, 3) use positive chars.
Fixes issue #25. (char 255 aliased to -1 and missing tests for end of input).

1) All layers of input scanning now share a single EndOfInput value.
This avoids translation of it across layers of encapsulation.

2) Some places looking for end of line were not stopping on EndOfInput.

3) Use of "char" for the input made char values > 127 be negative numbers.
This allowed for aliasing of 255 to -1, etc.  This is fixed by using
unsigned char.
2015-07-27 09:37:55 -06:00
John Kessenich
91b977e172 Issue #39: Prevent problem of inserting a zero-length symbol after cascading errors. 2015-07-25 18:14:09 -06:00
John Kessenich
aead93aafd Preprocessor: Allow '\' as a token, which gets actual use in #error, but should have no other use.
This is just for '\' that's not before a new line.
Note the specification says it has no use other than as line continuation,
but #error is a grey area. (There are no escape sequences.)
2015-07-25 17:34:32 -06:00
John Kessenich
f330f08129 Consolidate all token length limits (1024), including one bad one (80) hardcoded on the stack (issue #40, issue #41). 2015-07-25 14:02:53 -06:00
John Kessenich
2b3442ada1 Portability: Make previous merge work with MSVS 2012. 2015-07-24 15:15:55 -06:00
Lei Zhang
79f6451b53 DoPreprocessing() should consider source string change.
Everytime we switch to a new source string, the line are reset.
We need to reset lastLine and also output newlines appropriately.
2015-07-23 12:29:19 -04:00
Lei Zhang
d67e15e9b4 Create a new class to keep track of line number in preprocessor.
SourceLineSynchronizer is added for keeping track of the last
line number and output newlines appropriately if we switch to
a new line in the preprocessor.
2015-07-23 12:29:19 -04:00
John Kessenich
917ec4ac8c Front-end atomics: Finish adding atomic built-in functions (non-image) into the AST. 2015-07-22 19:58:15 -06:00
John Kessenich
96d8042a64 Merge pull request #31 from google/explicit-extension-directive
Only output explicit extension directives in preprocessing.
2015-07-22 15:20:54 -06:00
John Kessenich
12a383379c Issue 32: Guard against constructors consuming unsized arrays. 2015-07-22 11:44:59 -06:00
John Kessenich
8ba301c7c2 Issue #28: Correctly handle a single input argument conversion when the input argument is an aggregate. 2015-07-21 16:00:34 -06:00
Lei Zhang
1d2996db68 Only output explicit extension directives in preprocessing.
Preprocessing output shouldn't contain extensions enabled as
dependencies.
2015-07-21 17:47:47 -04:00
John Kessenich
efb8461722 Issue #26: Detect empty array constructors, require at least on operand. 2015-07-21 14:35:39 -06:00
John Kessenich
222457054e g++: Fix compilation issue with templates in g++. 2015-07-21 00:07:52 -06:00
John Kessenich
1056110c30 Perf: Put in a portable std::hash that works with the pool. This turns on the 10-15% perf gain. 2015-07-20 23:59:32 -06:00
John Kessenich
d2762564dc Preprocessor: Prevent (and give an error on) expression division by 0. 2015-07-20 12:29:41 -06:00
John Kessenich
78a5a0d7d8 Front end: Prevent use of a block name, which has no other use in a shader. 2015-07-20 11:35:51 -06:00
John Kessenich
68965c0fa9 Fix g++ build break (portibility problems with stl hash). This partly turns off the stl improvements.
It also removes some old code that ancient compilers used to need.
However, the main issue is getting access to hash functions for
unordered_map in portable way.
2015-07-20 02:06:22 -06:00
John Kessenich
6ab3d582d6 Preprocessor: 1) Rationalize the "fixed atom" scheme, 2) remove redundant lookups when the text is already available.
This simplification is a prelude to eliminating what I appear unnecessary
symbol inserts into tables when tokenizing in the preprecessor, which
show up as taking notable time. (Performance issue.)  It also simply makes
the preprocessor easier to understand, which it is badly in need of.
2015-07-19 22:59:24 -06:00
John Kessenich
2f273369e4 Performance: Simple upgrade/cleanup of stl c++11 containers (10% perf. increase). 2015-07-19 12:03:51 -06:00
John Kessenich
f4673162b7 Building: Fix a couple of new warnings. 2015-07-18 11:25:54 -06:00
John Kessenich
2b4b9bd65b Front-end: Add error-recovery code for a switch statement that ends with a case/default that has no statements. 2015-07-18 11:13:14 -06:00
Andrew Woloszyn
6a6aaeffd3 Added a setStringsWithLengths() method to TShader.
This allows us to pass through non null-terminated strings.
2015-07-17 13:37:02 -04:00
John Kessenich
e3933d684d Front-end: Implement GL_OES_gpu_shader5. 2015-07-15 19:42:59 -06:00
Lei Zhang
6c9a38161b Protect location setting methods from writing to non-existing strings.
TInputScanner advances its internal indices to the next character at
the end of get(), which means, after reading in the last character
in the user-provided shader string, internal index (currentSource)
will point to the next shader string (currentSource == numSources),
which doesn't exist. Then if a location setting method is called,
we will write to some out-of-bound memory.

A test case for this is "#line 10000\n". The eval() method in CPPline()
will evaluate 10000, but at the same time it reads in the next
token, '\n', and the currentSource will be numSources in TInputScanner.
Then a parseContext.setCurrentLine() is called, we are writing to
out-of-bound memory. Another test case will be "#line 10000 0\n".
2015-07-15 13:03:27 -04:00