1470 Commits

Author SHA1 Message Date
John Kessenich
c5215791f5 IO mapper: Fix #1261: Supply location mapper with size computer.
This factored computeTypeLocationSize() out of needing the TIntermediate contents,
and uses it to show how to know how many locations an object needs.
However, it still does not do cross stage, or mixed location/no-location
analysis.
2018-02-27 13:31:48 -07:00
John Kessenich
d55fe86512 HLSL: Fix #1257: layout float1, int1, etc., as scalars. 2018-02-27 00:48:17 -07:00
John Kessenich
9c9c4e90df GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
John Kessenich
4bee531fc1 HLSL: Fix #1249: Always execute both sides of ternary "?:".
This is semantically required by HLSL, and frequently results in using
OpSelect instead of control flow.
2018-02-20 21:32:33 -07:00
John Kessenich
b587fb6208 GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
Rex Xu
35a3de748a Fix an issue of interpolateAtVertexAMD().
An error message should be reported if the interpolant is not an input.
2018-02-14 11:42:34 +08:00
John Kessenich
23ea3db3e5 Warning for #pragma once. GLSL and HLSL. Addresses #824. 2018-02-11 23:23:22 -07:00
John Kessenich
4ee5193b53 Non-functional: GLSL: Fix #1242; don't pass reference to nullptr. 2018-02-08 12:13:25 -07:00
John Kessenich
9ffc72d1a3
Merge pull request #1238 from zeux/pp-string-buffer
Preprocessor: Use std::string instead of std::stringstream
2018-02-06 09:47:44 -07:00
Arseny Kapoulkine
75cffdf92c Preprocessor: Use std::string instead of std::stringstream
std::stringstream has a measurable overhead for preprocessing - it
appears that operator<< does a tiny bit of extra work for appending
chars/strings and also can't be inlined in most cases on VS2015;
additionally, std::endl triggers a stream flush which also adds up.

Replacing this with std::string buffer gets the preprocessing time down
from 180ms to 135ms in one case, making it 1.33x faster.

Note that integer-to-string conversion is using std::to_string; in
theory this could be slower than sprintf or manual conversion, but I
haven't found these cases to affect preprocessing time in practice
(std::to_string would always use the short string buffer for
line/version numbers, and the number of calls is not too significant).
2018-02-05 16:07:39 -08:00
John Kessenich
b3f9e0a334 GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
John Kessenich
98e733cb58
Merge pull request #1232 from KhronosGroup/control-flow-attributes
Control flow attributes
2018-02-02 09:03:44 -07:00
John Kessenich
da0b18c3db Error message: Improve error message (will help another party id a bug). 2018-02-01 11:09:21 -07:00
John Kessenich
304765681b AST: dump attributes along with control flow. 2018-02-01 00:55:26 -07:00
John Kessenich
a2858d9bdd GLSL: Implement GL_EXT_control_flow_attributes.
See https://github.com/KhronosGroup/GLSL/pull/11.
2018-02-01 00:55:08 -07:00
John Kessenich
e18fd20d5c HLSL: Refactor attribute implementation.
- make it sharable with GLSL
- correct the case insensitivity
- remove the map; queries are not needed, all entries need processing
- make it easier to build bottom up (will help GLSL parsing)
- support semantic checking and reporting
- allow front-end dependent semantics and attribute name mapping
2018-02-01 00:30:34 -07:00
John Kessenich
e349af7e20 Non-functional: Fix #1231: remove duplicated code. 2018-01-31 22:15:45 -07:00
John Kessenich
22f02d09cc EShTargetSpv: Fix #1235, spelling, in a backward compatible way. 2018-01-31 17:53:24 -07:00
John Kessenich
82ead04c39 Non-functional. Fix #1223: expand comments. 2018-01-17 21:45:25 -07:00
John Kessenich
eb2c0c72bf GLSL: XFB: more support for built-in block redeclarations with XFB.
- correct inheritence (or not) of the right XFB buffer
- compute implicit stride (fixes #1212)
- semantic check block-member redeclarations
- inherit stride from a member
2018-01-09 18:00:33 -07:00
John Kessenich
9c6f8cc29b Scanner: Many int16 and float16 fixes, including performance.
- fixes #1209, addresses most of #1187
- only query feature availability on seeing the feature
  (was doing it for every single token)
- correct case-sensitive checks for multi-character suffixes
2018-01-08 15:59:29 -07:00
John Kessenich
c043aadd25 Scanner: Many int64 fixes, including performance.
- partially addresses #1209 and #1187
- only query 64-bit extension on seeing use of a 64-bit literal
  (was doing it for every single token)
- correct HLSL acceptance of 64-bit literal syntax (still an int though)
- error on overflow of 32-bit literal type
2018-01-08 11:52:23 -07:00
John Kessenich
adc33b23cc Non-functional: Fix HLSL error message, and code formatting. 2018-01-08 11:47:08 -07:00
LoopDawg
c074f2bc24 g++ 5.4.0 suspected defect workaround
Fix compilation error under g++ 5.4.0.
2017-12-20 11:21:05 -07:00
John Kessenich
e1ff231235 GLSL: Fix #1193: no 'location' on uniform/buffer block. 2017-12-16 10:07:22 -07:00
John Kessenich
a0d60f2bea gcc: potentially a compiler-bug work around 2017-12-16 02:58:10 -07:00
John Kessenich
838d7afc61 SPV: HLSL: Move to correct HLSL barrier semantics, per Khronos recommendation. 2017-12-16 00:34:08 -07:00
John Kessenich
070aaeafcd HLSL: Fix #1192: when bool operands are converted to ints, convert result type. 2017-12-15 21:46:09 -07:00
John Kessenich
edaf556778 SPV: Plumb through XFB buffer and stride information.
Also, only emit this XFB information where the SPIR-V spec says
it should be emitted: essentially, on objects.

This and the previous commit together fix #1185.
2017-12-15 06:25:14 -07:00
John Kessenich
be3842f6ae GLSL: Implement XFB for redeclared built-in blocks. 2017-12-15 04:43:59 -07:00
Piers Daniell
1c5443c693 Add implementation of SPV_EXT_fragment_fully_covered
This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
LoopDawg
b22c069f7a HLSL: add optional position.Y inversion
Adds command line options:

   --invert-y
   --iy

(synonyms) which invert position.Y on vertex shader output.  Handles these cases:

* Direct single variable return
* Member of direct returned struct
* Single variable output parameter
* Member of struct output parameter

API:

    // Enables position.Y output negation in vertex shader
    void TShader::setInvertY(bool invert);

Fixes #1173
2017-12-07 10:48:14 -07:00
LoopDawg
2e62910633 HLSL: matrix and vector truncations for m*v, v*m, m*m
HLSL truncates the vector, or one of the two matrix dimensions if there is a
dimensional mismatch in m*v, v*m, or m*m.

This PR adds that ability.  Conversion constructors are added as required.
2017-11-22 12:01:45 -07:00
John Kessenich
698bf7547a Memory: Mak full explicit destructor functionality, techincally correctly.
Completes a TODO from previous commit.
2017-11-21 14:32:39 -07:00
John Kessenich
1cf2b35529 Memory: Fix #705: don't use pool object after invoking destructor. 2017-11-21 00:12:31 -07:00
John Kessenich
fd1d07daf1 Memory: Put pragma tables in the pool.
Fixes #916 (the last change covered by the PR).
3rd list item in #976.
2017-11-20 17:41:39 -07:00
John Kessenich
e2c15b4f6e Memory: Reference count number of clients, to support multiple independent clients in same process.
Addresses 2nd item in #976.
2017-11-16 23:02:14 -07:00
John Kessenich
5da8ead703 Memory: Remove redundant pool popAll(), which is potentially confusing. 2017-11-14 15:19:41 -07:00
LoopDawg
fc3e86472a Implement OS_DumpMemoryCounters for Linux 2017-11-13 22:22:42 -07:00
John Kessenich
74bde98778 Memory: Restore unused interfaces, in case other tools called them. 2017-11-13 22:19:21 -07:00
John Kessenich
cb42541e51 Memory: Remove the need for per-thread tear down.
Make key objects using the memory pool own their own pool and delete it,
such that there is not generic per-thread pool to manage.
2017-11-13 01:52:11 -07:00
John Kessenich
ff8e59f510 Memory: Do process and 1st thread tear down.
Addresses #928, #389, and 1st item in #976. Overlaps #916.

This had been dropped, when moving away from the old Win32 DLL model.

Issue: per-thread tear down for other threads.
2017-11-12 15:55:22 -07:00
John Kessenich
4ceaab166c Memory: Move to a normal model of ownership of memory pools, for new/delete.
Addresses step 4 of #976, overlaps #916.

For each pool, now, it is newed, remembered, and freed by the same entity,
rather than having a mix (thread finalize freeing current pool) that could
lead to double freeing of the same pool. It is quite rational and simple now.

This will enable reinstalling process and thread tear down.
2017-11-12 15:46:40 -07:00
John Kessenich
be20905582 Memory: Non-Functional: Rationalize and improve encapsulation of TLS usage.
This will make the next (functional) commit easier to see.
2017-11-12 15:28:58 -07:00
LoopDawg
e570955cdc Reverse order of setShiftBindingForSet parameters
Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API.

It is now:

    void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
2017-11-09 09:51:15 -07:00
John Kessenich
2edde6665d SPV: Don't support noise*() when generating SPV. 2017-11-03 03:39:48 -06:00
John Kessenich
a372a3ed1e Versioning: Update some version strings. Still need better overall version. 2017-11-02 22:34:43 -06:00
John Kessenich
88e22a6090 Fix #1079: don't give error when macro() name used without open (. 2017-11-02 06:48:32 -06:00
John Kessenich
e8d21388ed Fix nondeterminism discussed in 258b700f5957fc13b0512b3734a1b0e81a1c271d 2017-11-02 00:05:53 -06:00
John Kessenich
ac51602455 Fix #1065: don't validate Vulkan binding numbers.
To handle sparse assignments, don't check maxCombinedTextureImageUnits.
2017-11-01 22:37:24 -06:00