John Kessenich
							
						 
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							9c9c4e90df
							
						
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							GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).
						
						
						
						
						
						
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						2018-02-22 11:47:41 -07:00 | 
					
					
						
						
							
							
							
						
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								John Kessenich
							
						 
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							2edde6665d
							
						
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							SPV: Don't support noise*() when generating SPV.
						
						
						
						
						
						
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						2017-11-03 03:39:48 -06:00 | 
					
					
						
						
							
							
							
						
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								John Kessenich
							
						 
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							67eb497002
							
						
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							SPV/OpenGL: Require locations on non-opaque uniform variables.
						
						
						
						
						
						
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						2017-07-21 13:37:46 -06:00 | 
					
					
						
						
							
							
							
						
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								John Kessenich
							
						 
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							91e4aa5900
							
						
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							SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
						
						
						
						
						
						
						
						Includes adding test cases to verify the differences. 
						
						
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						2016-07-07 19:27:15 -06:00 | 
					
					
						
						
							
							
							
						
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