John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e00e8f45a6 
							
						 
					 
					
						
						
							
							GLSL: replace general missing functionality with specific messages.  
						
						
						
						
					 
					
						2017-06-05 16:42:33 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							94c18a84cd 
							
						 
					 
					
						
						
							
							GLSL: Fix bug setting component=0 for an auto-location assignment.  
						
						... 
						
						
						
						Setting component=0 is later taken to mean the shader did so, which
is not always legal. It should instead set the component as not set
by the shader. 
						
						
					 
					
						2017-06-04 13:17:20 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							8de7e7bf14 
							
						 
					 
					
						
						
							
							GLSL: Error when using location on an arrayed block.  
						
						... 
						
						
						
						This implements a recent change to the GLSL specification to enforce
this ill-defined situation. 
						
						
					 
					
						2017-06-04 13:05:50 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							71c100d7c0 
							
						 
					 
					
						
						
							
							GLSL output: Removed fixed-size buffer;  fixes   #769 .  
						
						... 
						
						
						
						Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer. 
						
						
					 
					
						2017-03-14 19:51:29 -06:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							827b23b8a1 
							
						 
					 
					
						
						
							
							Parser: Redeclare gl_ClipDistance/gl_CullDistance should update their array sizes.  
						
						
						
						
					 
					
						2016-05-11 15:50:41 +08:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							cb0e471ad4 
							
						 
					 
					
						
						
							
							Parser: Update array size of gl_ClipDistance/gl_CullDistance in gl_in[].  
						
						
						
						
					 
					
						2016-03-27 08:47:43 +08:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							494a02a2b0 
							
						 
					 
					
						
						
							
							Semantics: Geometry stage can support max_vertices = 0.  
						
						... 
						
						
						
						To do this, more generally use a named -1 as a not set value. 
						
						
					 
					
						2015-12-11 17:54:35 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							cc16fa0720 
							
						 
					 
					
						
						
							
							Tests: Move to just linefeed to simply cross-platform test changes.  
						
						
						
						
					 
					
						2015-12-10 18:01:54 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							1be8063e01 
							
						 
					 
					
						
						
							
							Require l-value patch-out indexing to be gl_InvocationID.  
						
						... 
						
						
						
						Also, generally allow ES variable indexing of in/out blocks. 
						
						
					 
					
						2015-11-28 16:52:25 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							b5c046e58b 
							
						 
					 
					
						
						
							
							Front-end: Fix missing tessellation shader built-in qualifiers.  
						
						... 
						
						
						
						The gl_in array has a special path due to context-specific
gl_MaxPatchVertices, making the code out of order for tagging built-ins.
This commit moves the tagging to the correct location.
This also fixes issue #80 . 
						
						
					 
					
						2015-10-13 17:23:10 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							dff18a2be0 
							
						 
					 
					
						
						
							
							glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack.  (To be used in future check ins.)  
						
						... 
						
						
						
						git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224  e7fa87d3-cd2b-0410-9028-fcbf551c1848 
						
						
					 
					
						2015-05-18 16:45:49 +00:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							8b37b04ecc 
							
						 
					 
					
						
						
							
							glslang AST output: include global vs. temp (local) in the printed output.  This only effects test results, but a future check-in is going to fix some globals.  
						
						... 
						
						
						
						git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973  e7fa87d3-cd2b-0410-9028-fcbf551c1848 
						
						
					 
					
						2015-04-29 10:16:56 +00:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							699684180f 
							
						 
					 
					
						
						
							
							Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).  
						
						... 
						
						
						
						git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27714  e7fa87d3-cd2b-0410-9028-fcbf551c1848 
						
						
					 
					
						2014-08-13 06:37:59 +00:00