3 Commits

Author SHA1 Message Date
Daniel Koch
2cb2f197a7 Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Daniel Koch
593a4e0aa5 Fix subgroup support for ray tracing
Closes #1735

GlslangToSpv.cpp
- minor formatting cleanup

BaseTypes.h
- minor formatting cleanup
- add subgroup builtins to GetBuiltInVariableString
  (was resulting in "unknown built-in variable" messages in test output)

Initialize.cpp
- better naming and re-use of strings for subgroup builtin variable declarations
- define subgroup builtin variables in ray-tracing shaders

intermOut.cpp
- add handling of the EOpSubgroupParition* variables
  (was resulting in "ERROR: Bad aggregation op" messages in test output)

Update test results.
2019-05-31 14:17:36 -04:00
Daniel Koch
3418cb4c98 Add AST tests for mesh and task shaders
with subgroup touch testing (error and non-error cases)

Add missing symbolTable.relateToOperator("subgroupMemoryBarrierShared") call for
Mesh/Task shaders so they don't assert in ParseHelper.cpp
2019-05-31 14:17:13 -04:00